I've been a professional C, Perl, PHP and Python developer.
I'm an ex-sysadmin from the late 20th century.
These days I do more Javascript and CSS and whatnot, and promote UX and accessibility.
I remember seeing a video about an interface, where people from some university projected a map onto a table and used their hands to pinch-zoom and rotate. It predated phone interfaces by a few years as I remember, but I thought, "this is the future" at the time, and when it came out on phones, when it became normal, I guess... yeah. Very cool.
I'm a Systems Reliability and DevOps engineer for Netdata Inc. When not working, I enjoy studying linguistics and history, playing video games, and cooking all kinds of international cuisine.
You'll find, if you dig far enough, that almost all of the big 'killer' UI features on smartphones originated elsewhere. Inertial scrolling for example, was a Palm thing long before Apple even thought of the iPhone.
The same is true of a lot of tech though. The ancient Greeks had steam engines, but only ever thought of them as a curiosity instead of putting them to practical use.
Senior App Dev @ Acuity Brands Lighting | Co-Founder of https://ct3dao.io | President of https://NewHaven.IO | Maintainer of https://TechEnthusiastScholarship.com | https://HenryGives.Coffee
Location
New Haven, CT
Education
Computer Network & Information Security @ Champlain College
You'll find, if you dig far enough, that almost all of the big 'killer' UI features on smartphones originated elsewhere.
This is kind of Apple's whole thing, though.
The idea of a mouse, having tiled windows on a desktop, a few other ideas... All came from Xerox's teams. They gave Jobs a tour and showed him what they were working on and Apple put all those ideas into their "made for the home" computers.
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I remember seeing a video about an interface, where people from some university projected a map onto a table and used their hands to pinch-zoom and rotate. It predated phone interfaces by a few years as I remember, but I thought, "this is the future" at the time, and when it came out on phones, when it became normal, I guess... yeah. Very cool.
You'll find, if you dig far enough, that almost all of the big 'killer' UI features on smartphones originated elsewhere. Inertial scrolling for example, was a Palm thing long before Apple even thought of the iPhone.
The same is true of a lot of tech though. The ancient Greeks had steam engines, but only ever thought of them as a curiosity instead of putting them to practical use.
This is kind of Apple's whole thing, though.
The idea of a mouse, having tiled windows on a desktop, a few other ideas... All came from Xerox's teams. They gave Jobs a tour and showed him what they were working on and Apple put all those ideas into their "made for the home" computers.