This doesn't mean that WebRTC as a technology isn't viable for things like this — all of the solutions I recommend later in this article ultimately still use WebRTC under the hood — but reality is significantly more complicated than just reading the WebRTC API spec and building against it.
YES! I think vendor WebRTC-based solutions are so often pitched as just "WebRTC" without telling the full story. Like this actually includes helper functions to handle the devices or it gives you some bare bones back-end behind the scenes. It's the API, the networking pieces, the connections (and detecting when/if they fail). It's a lot!
Great article, Em! I'm not in the live video streaming space anymore, but this totally resonates with what our developer community was grappling with.
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YES! I think vendor WebRTC-based solutions are so often pitched as just "WebRTC" without telling the full story. Like this actually includes helper functions to handle the devices or it gives you some bare bones back-end behind the scenes. It's the API, the networking pieces, the connections (and detecting when/if they fail). It's a lot!
Great article, Em! I'm not in the live video streaming space anymore, but this totally resonates with what our developer community was grappling with.