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Installing UE4SS for Fast Food Simulator (Developer Version)

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  1. Download the latest zDEV version of UE4SS.
    This version is specifically for developers and offers additional features.

  2. Locate Fast Food Simulator's Data Folder:

    Right-click on "Fast Food Simulator" in your Steam library.
    Select "Manage" -> "Browse Local Files".
    This will open the game's installation directory.

  3. Install UE4SS:

    Navigate to the ProjectBakery/Binaries/Win64 folder within the opened directory.
    Important: Extract the downloaded zDEV UE4SS zip file directly into this folder. Do not create a subfolder for the extracted content.

  4. Configure UE4SS (One-time setup):

    Open the UE4SS-settings.ini file located in the ProjectBakery/Binaries/Win64 folder with a text editor like Notepad.
    Locate the line GraphicsAPI = opengl. Change it to GraphicsAPI = dx11.
    Save the changes to the UE4SS-settings.ini file.

  5. Launch the Game and Generate Lua Types (Required after every update):

    Launch Fast Food Simulator.
    While the game is running, a window with multiple tabs will appear (the UE4SS interface).
    Navigate to the "Dumpers" tab.
    Click the button "Generate Lua Types".

Note: You will need to repeat step 5 (Generate Lua Types) every time the game updates for proper functionality.

Once You have Completed Step 5 the Game Files will be located at
C:\Program Files (x86)\Steam\steamapps\common\Fast Food Simulator\ProjectBakery\Binaries\Win64\Mods\shared\types

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