But this approach is sometimes not the best. We don't have full control over the drawable position and size. Of course, there is some way of changing image size like scaling the entire view, but sometimes it may make matters even worse.
An alternative way of doing that is setting compound drawable programmatically. The code below shows how to do it.
final float density = getResource().getDisplayMetrics().density; final Drawable drawable = getResources().getDrawable(R.drawable.some_drawable); final int width = Math.round(12 * density); final int height = Math.round(12 * density); drawable.setBounds(0, 0, width, height);
view.setCompoundDrawables(drawable, null, null, null);