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Cover image for Ball Catcher: Part 3 | Create a hard real-time system, across multiple electronic boards with Luos.
Emanuel Allely for Luos

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Ball Catcher: Part 3 | Create a hard real-time system, across multiple electronic boards with Luos.

Now it’s time for the third video of the ball catcher series where Viktoria will explain how to introduce and integrate the Luos engine real-time mechanism called timestamp:

Feel free to comment on the video and give us your feedback!

I hope you will like this Christmas gift before Christmas ;)

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