stackgl is an open software ecosystem for WebGL, built on top of browserify and npm. Inspired by the Unix philosophy, stackgl modules "do one thing, and do it well".
DEMO is here http://stack.gl/
Github URL http://github.com/stackgl
Pts is lightweight and modular. Written in typescript, it comes with many useful algorithms for visualization and creative coding. Its friendly API supports both quick prototyping and bigger projects.
DEMO is here https://ptsjs.org/demo/
Github URL https://github.com/williamngan/pts
DEMO is here https://drawcall.github.io/Proton/
Github URL https://github.com/drawcall/Proton
This project consists of individual sessions of WebGL programming, with the goal of creating some kind of output. The code itself is licensed under MIT, but the designs of the individual sessions are released under Creative Commons Attribution Non-Commercial license.
DEMO is here http://sessions.gregtatum.com/
Github URL https://github.com/gregtatum/sessions
WebGLStudio.js is an open-source, browser-based 3D graphics suite. You can edit scenes and materials, design effects and shaders, code behaviours, and share your work - all within a browser using standard web technologies.
DEMO is here https://webglstudio.org/
Github URL https://github.com/jagenjo/webglstudio.js
A GLSL-heavy particle engine for THREE.js. Originally based on Stemkoski's great particle engine. The purpose of this library is to make creating particle effects using THREE.js and WebGL as simple as possible. The heavy-lifting is done by the GPU, freeing up CPU cycles.
DEMO is here http://squarefeet.github.io/ShaderParticleEngine/
DEMO is here http://matthew.wagerfield.com/flat-surface-shader/
A web framework for building virtual reality experiences
Make WebVR with HTML and Entity-Component. Works on Vive, Rift, Daydream, GearVR, desktop.
DEMO is here https://aframe.io/
Github URL https://github.com/aframevr/aframe
DEMO is here https://github.com/pex-gl/pex
Github URL https://github.com/pex-gl/pex
A WebGL Framework for Data Visualization, Creative Coding and Game Development.This library's sole purpose is to make using the WebGL API less verbose.
DEMO is here http://twgljs.org/#examples
Github URL https://github.com/greggman/twgl.js
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