Requirements
You need to have to follow tools installed on your machine:
rustc
rustup
cargo
deno
These are standard things you usual...
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Perfect timing 🌟
Nice! Hope it will help 😄👍
Absolutely!! I need to dig in on your finer grained details here, but this effort is on my shorter lists 📃 🏁 Thank you
Glad if I can help at least a little bit 😄👍
I followed along and it was completely painless!
Added a build script written using DENO to wrap up your two example commands with a pleasantly
chmod 755
'd interface.Thanks again for contributing this!
(I keep most of my work public, but declined to put a license on my repo, since I didn't see one posted on yours. Didn't wanna step on your toes! Cheers)
Nice!
I will add a MIT Liecence now ;)
I always forget that :D
The wasm support in deno looks top notch.
Indeed it is super easy :D
Dang, this is super interesting
Yah, thinking about optimized hotspots here 🌟
Our hope is that the dev flow with Deno is significantly faster than rust, in terms of satisfying the compiler's requirements and (we think) actually waiting for compilation to finish. Rust compilation is very slow, especially in release mode.
Perhaps there's a nice use case for quickly writing a bunch of typescript and then swapping out rust in targeted sections. At least in theory.
The wasm support in Deno prevents this from feeling like a snobbish hack!
Thanks Ben 👍😄
😄 Nice, I have not learned
Node.js
yet, So were should I startNode.js
orDeno
?Hey,
They share a lot of concepts and a lot of ideas and also code.
So I would start with the nodejs basics because you just have more learning material out on the internet but I would learn the basics so you can easy transfare your knowledge later to Deno.
This is a great intro to using Deno and WebAssembly. It makes the basic concepts very easy to understand. Thanks for making this contribution.
Thank you 😄👍
You inspired me! Thus I transcribed your lesson into a Katacoda scenario.
katacoda.com/reselbob/scenarios/de...
Of course, I give you full credit for the inspiration.
Hi typo in title, should be running isn't?
Thanks, changed it.
Silly question — how do you do two functions? Keep adding to the wasmInstance.exports definition? Is it doing name matching? Ordered by function order in the Rust file?