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Kiran Jodhani
Kiran Jodhani

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Unity Interview Questions

In this, I am going to list some of the very commonly asked interview questions for unity developer profile.

  1. Unity Engine Specific Question :
  2. Difference between Update,Fixed Update and Late Update.
  3. What is Prefabs in Unity 3D?
  4. What is the use of AssetBundle in Unity?
  5. What is difference between Resources and StreamingAssets Folder.
  6. What is Batching and what is the use of Batching?
  7. Difference between Destroy and DestroyImmediate unity function
  8. Difference between Start and Awake Unity Events
  9. What is the use of deltatime?
  10. Is this possible to collide two mesh collider,if yes then How?
  11. Difference between Static and Dynamic Batching.
  12. What is the use of Occlusion Culling?
  13. How can you call C# from Javascript, and vice versa?
  14. What is Dot product and Cross product?
  15. What is Normal Vector ? and what is Unit Vector ?
  16. What are the common ways to optimize 2D project ?
  17. What is Layer ? What are the different ways it is being used.
  18. How to optimize 3d project?
  19. What is Addressable Asset System?
  20. What is ECS ( Entity Component System)

I will keep updating this post

If you know any other question, please feel free to write down in the comment section. :)

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