Cannot Wait to See, I am just learning C++ and want to work with directx12 as opposed to 11 and have not been able to get any tutorials working except yours, thks for this I would have been many more hours searching to get a screen working.
DirectX 12 is an expert API it is usually recommended to start with 11. You can achieve the same things with both, 12 offers just more control and possibly more performance provided you know how to use it properly. rastertek.com/choosing.html
In addition there are tons of projects still using DirectX 11, it's not because the number is big that it means lower versions are useless or irrelevant.
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Why isnt this about D3D12????
That will come later.
Cannot Wait to See, I am just learning C++ and want to work with directx12 as opposed to 11 and have not been able to get any tutorials working except yours, thks for this I would have been many more hours searching to get a screen working.
DirectX 12 is an expert API it is usually recommended to start with 11. You can achieve the same things with both, 12 offers just more control and possibly more performance provided you know how to use it properly.
rastertek.com/choosing.html
In addition there are tons of projects still using DirectX 11, it's not because the number is big that it means lower versions are useless or irrelevant.