This tutorial assumes you have background or existing knowledge of programming.
C# CLASSES / OBJECTS
A class is a template for objects, and an object is an instance of a class. Objects are entities inside a class.
Example: color
is an object of class car
.
class Car
{
string color = "red";
}
C# FIELDS (variables)
A variable declared directly in a class is often referred to as a field (or attribute).
Example
int myNum = 5; // Integer (whole number)
double myDoubleNum = 5.99D; // Floating point number
char myLetter = 'D'; // Character
bool myBool = true; // Boolean
string myText = "Hello"; // String
C# ACCESS MODIFIERS
Access modifiers are keywords which are used to set the access level/visibility for classes, fields, methods and properties.
Examples
public
, private
& protected
: Are what you would probably only use, unless you reach god level status 😂.
internal
: Are for gods.
C# PROPERTIES
Properties are just fields (variables) with access modifiers, the moment you put "public, etc." on a field (variable) it becomes a property.
Example
class Car
{
public string model; // public
private string year; // private
string type; // private
// The `{set; get;}` means you can access and change the property.
public string model {set; get;} // public
}
C# CONSTRUCTORS
A constructor is a special method that is used to initialize objects.
💡 A constructor is a method that gets called or runs when a class is created.
It can be used to set initial values for fields.
The constructor name must match the class name.
It cannot have a return type (like void or int).All classes have constructors by default: if you do not create a class constructor yourself, C# creates one for you. However, then you are not able to set initial values for fields.
// Create a Car class
class Car
{
public string model; // Create a field
// Create a class constructor for the Car class
public Car()
{
model = "Mustang"; // Set the initial value for model
}
static void Main(string[] args)
{
Car Ford = new Car(); // Create an object of the Car Class (this will call the constructor)
Console.WriteLine(Ford.model); // Print the value of model
}
}
// Outputs "Mustang"
CONSTRUCTOR PARAMETERS
Constructors can also take parameters, which is used to initialize fields.
class Car
{
public string model;
public string color;
public int year;
// Create a class constructor with single or multiple parameters
public Car(string modelName, string modelColor, int modelYear)
{
model = modelName;
color = modelColor;
year = modelYear;
}
static void Main(string[] args)
{
Car Ford = new Car("Mustang", "Red", 1969);
Console.WriteLine(Ford.color + " " + Ford.year + " " + Ford.model);
}
}
// Outputs Red 1969 Mustang
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