DEV Community

Discussion on: Only three numbers matter: zero, one, and more-than-one.

Collapse
 
justinctlam profile image
Justin Lam

This reminds me of a talk by Mike Acton at Game Developers Conference way back in 2010 called Three Big Lies: Typical Design Failures in Game Programming. (gdcvault.com/play/1012200/Three-Bi...)
See 56:30 or Slide 55. "Where there is one, there are many". Mike says we generally design things for the common case which we view is "1" but the real common case is "more than 1".

Collapse
 
lpasqualis profile image
Lorenzo Pasqualis

Yes, exactly!