During the first weeks of the COVID-19 pandemic, back in april 2020 my son ask me to build a Minecraft server in order to play on the same world with his school friend. After checking some available services (yeah not so expensive finally), I have chosen to build a server on a EC2 instance. This article will explain you how to optimize the cost π, based on the usage!
Some Tools Used in the Article
AWS
I want to rely only on AWS services as I want to increase my knowledge on this big cloud offering. There is always one service you don't know ! In this particular example I will use the following services:
- EC2 (virtual servers in the cloud)
- Lambda (serverless functions)
- Simple Email Service (Email Sending and Receiving Service)
Minecraft
Minecraft is a popular sandbox video-game. In this case I will focus on the Minecraft Java Edition, because the server version is running well on Linux server, and my son is running a laptop on Debian.
Global Architecture of the Solution
The first month operating the server, I noticed that my son is using it a couple of hours each day, and then the server was idle. It's built on a EC2 t2.small
with a 8 GB disk so I have a monthly cost of about 18 US$. Not a lot but I was thinking that there is room for improvement! The main part of the cost is the EC2 compute cost (~17 US$) and I know that it's not used 100% of the time. The global idea is to start the server only when my son is using it, but he doesn't have access to my AWS Console so I need to find a sweet solution!
Here is the various blocks used:
- an EC2 instance, the Minecraft server
- use SES (Simple Email Service) to receive e-mail, and trigger a Lambda function
- one Lambda function to start the server
- one Lambda function to stop the server
And that's it. My son is using it this way:
- send an e-mail to a specific and secret e-mail address, this will start the instance
- after 8h the instance is shutdown by the lambda function (I estimate that my son must not play on Minecraft more than 8h straight π )
Let's Build it Together
Build the EC2 Instance
This is the initial part, you must create a new EC2 instance. From the EC2 dashboard, click on Launch Instance
and choose the Amazon Linux 2 AMI with the x86 option.
Next you must choose the Instance Type. I recommend you the t2.small
for Minecraft. You will able to change it after the creation.
Click on Next: Configure Instance Details
to continue the configuration. Keep the default settings, and the default size for the disk (8 GB) as it's enough.
For the tag screen I generally provide a Name
(it's then displayed on EC2 instance list) and a costcenter
(I use it for cost management later).
For the Security Group, it the equivalent of a firewall on EC2 and you must configure which port will be accessible from internet on your server. I add SSH port and the Minecraft port (25565) like you see on the following screen:
Then to start the instance you must select or create a key pair. It's mandatory and allow then to connect remotely to your EC2 instance. In my case I am using an existing key pair but if you create a new key don't forget to download on your laptop the private key file.
Yes my key is named caroline. Why not?
Then you must connect your instance via SSH, I recommend this guide if you need help. Basically you must run this kind of command:
ssh -i my_private_key.pem ec2-user@public-ipv4
The public-ipv4
is available in the instance list:
You first need java. As newer build of minecraft (since 1.17) are running only on Java 17, I recommend to use Corretto (the Amazon Java version):
sudo rpm --import https://yum.corretto.aws/corretto.key
sudo curl -L -o /etc/yum.repos.d/corretto.repo https://yum.corretto.aws/corretto.repo
sudo yum install -y java-17-amazon-corretto-devel.x86_64
java --version
You must have something like:
openjdk 17.0.1 2021-10-19 LTS
OpenJDK Runtime Environment Corretto-17.0.1.12.1 (build 17.0.1+12-LTS)
OpenJDK 64-Bit Server VM Corretto-17.0.1.12.1 (build 17.0.1+12-LTS, mixed mode, sharing)
Thanks @mudhen459 for the research on this java issue ;)
And I want a dedicated user:
sudo adduser minecraft
To install Minecraft you can rely on the Minecraft server page here.
For example for the version 1.17.1
I can run the following:
sudo su
mkdir /opt/minecraft/
mkdir /opt/minecraft/server/
cd /opt/minecraft/server
wget https://launcher.mojang.com/v1/objects/a16d67e5807f57fc4e550299cf20226194497dc2/server.jar
sudo chown -R minecraft:minecraft /opt/minecraft/
β οΈ Warning regarding Java version:
It seems that starting with Minecraft 1.17, it require now a Java JRE 16 (instead of Java JRE 8).
This site is giving you links to download older Minecraft versions if needed.
Exception in thread "main" java.lang.UnsupportedClassVersionError: net/minecraft/server/Main has been compiled by a more recent version of the Java Runtime (class file version 60.0), this version of the Java Runtime only recognizes class file versions up to 52.0
I have created a little service to avoid start manually the server. I want the Minecraft process to start as soon as I start the server.
To do that I have created a file under /etc/systemd/system/minecraft.service
with the following content:
[Unit]
Description=Minecraft Server
After=network.target
[Service]
User=minecraft
Nice=5
KillMode=none
SuccessExitStatus=0 1
InaccessibleDirectories=/root /sys /srv /media -/lost+found
NoNewPrivileges=true
WorkingDirectory=/opt/minecraft/server
ReadWriteDirectories=/opt/minecraft/server
ExecStart=/usr/bin/java -Xmx1024M -Xms1024M -jar server.jar nogui
ExecStop=/opt/minecraft/tools/mcrcon/mcrcon -H 127.0.0.1 -P 25575 -p strong-password stop
[Install]
WantedBy=multi-user.target
Then advise the new service by the following:
chmod 664 /etc/systemd/system/minecraft.service
systemctl daemon-reload
More information on systemd here.
Now if you restart the EC2 instance a Minecraft server must be available! You can check β this first step!
I am not speaking of the fact that the IPv4 is dynamic by default. I recommend to setup an static
Elastic IP
for this server (here!) in order to get a static IP.
Build the Start Scenario
Let's first create our Lambda function. Go into Lambda, and click on Create function
to build a new one. Name it mc_start
and use a Node.js 14.x
or more runtime.
Then you must have this type of screen:
Replace the content of index.js
file with the following:
const AWS = require("aws-sdk");
var ec2 = new AWS.EC2();
exports.handler = async (event) => {
try {
var result;
var params = {
InstanceIds: [process.env.INSTANCE_ID],
};
var data = await ec2.startInstances(params).promise();
result = "instance started"
const response = {
statusCode: 200,
body: result,
};
return response;
} catch (error) {
console.error(error);
const response = {
statusCode: 500,
body: "error during script",
};
return response;
}
};
In Configuration, set the following:
- add an environnement variable named
INSTANCE_ID
with the value that correspond to the Instance Id of your Minecraft server (something likei-031fdf9c3bafd7a34
). - the role permissions must include the right to start our EC2 instance like this:
In Simple Email Service, it's time to create a new Rule Set in the Email Receiving
section:
Click on Create rule
inside default-rule-set
. Take note that the Email Receiving feature is only available today in 3 regions: us-east-1
, us-west-2
and eu-west-1
(source here).
If SES is receiving an email on this particular identity:
It invoke a Lambda function:
You must add the domain to the
Verified identities
to make this work. It's also necessary to publish an MX entry in order to declare SES as the email receiver for a specific domain or subdomain (more info here).
Build the Stop Scenario
This time we want to stop the instance after 8h. It's a simple Lambda function.
Let's first create our Lambda function. Go into Lambda, and click on Create function
to build a new one. Name it mc_shutdown
and use a Node.js 14.x
or more runtime.
Replace the content of index.js
file with the following:
const AWS = require("aws-sdk");
var ec2 = new AWS.EC2();
exports.handler = async (event) => {
try {
var result;
var params = {
InstanceIds: [process.env.INSTANCE_ID],
};
var data = await ec2.describeInstances(params).promise();
var instance = data.Reservations[0].Instances[0];
if (instance.State.Name !== "stopped") {
var launch_time = new Date(instance.LaunchTime);
var today = new Date();
result = "instance running";
if ((today - launch_time) / 3600000 > process.env.MAX_HOURS) {
console.log("stopping the instance...");
var stop_data = await ec2.stopInstances(params).promise();
result = "instance stopped";
}
} else {
result = "instance not running";
}
const response = {
statusCode: 200,
body: result,
};
return response;
} catch (error) {
console.error(error);
const response = {
statusCode: 500,
body: "error during script",
};
return response;
}
};
In Configuration, set the following:
- add an environnement variable named
INSTANCE_ID
with the value that correspond to the Instance Id of your Minecraft server (something likei-031fdf9c3bafd7a34
). - add an environnement variable named
MAX_HOURS
with the value that correspond to number of hours allowed after startup, like8
for 8 hours). - the role permissions must include the right to start our EC2 instance like this:
We add a trigger to fire the task every 20 minutes:
Hurray the configuration is done !
Conclusion
This setup is working nicely here, my son is happy because he start himself the instance when he need. I am happy because it reduce a lot the cost of this service. On the last 3 months I see that the EC2 Compute cost for this server is less than 1 US$ π (around 17 US$ before the optimization) so 95% less expensive !
Currently the configuration is made manually in the console, I would love to spend some time to change that one day, using for example the CDK toolkit.
It's also probably possible to manage the storage of the Minecraft world on S3 instead of the Instance EBS disk (some $$ to save here, but not a lot).
It was a very fun project to build using multiple AWS services! Do you see other usages of dynamically boot EC2 instances using Lambda functions? Let me know in the comments!
Top comments (29)
Hi Julien, really nice guide! Following it I've been able to setup my own server too (only struggled creating the minecraft linux user and make it work without password.
To furtherly save some $$ I've implemented a change to the stop scenario to check if any player is connected and shutdown the server if someone is actually using it.
To do it I've found the nodejs library "mcping-js" that is really easy to use, here's the relevant code snippet:
Now I've scheduled the stop scenario to run every 30 minutes.
Thank you for the great guide! Also if anyone is having issues having the systemctl service not actually running, you can sanity check with:
systemctl status minecraft
systemctl is-enabled minecraft
and if it's not enabled, then you can run:
sudo systemctl enable minecraft
One more thing, if you're wondering why mcrcon is missing, follow install instructions for github.com/Tiiffi/mcrcon in the directory named in the script
/opt/minecraft/tools/
king
Have you considered using a Fargate instance instead of EC2 so you dont have to keep stopping and starting the instance to save money? As I understand it, Fargate is constantly running (just like ec2), but only charges on a usage basis, rather than based on the uptime (like ec2).
Hi π
Fargate is an ECS flavour where you are not managing directly the EC2 behind ECS. But Fargate comes with a pricing per hour: aws.amazon.com/fargate/pricing/
So if you create a Fargate task, you will pay for it as long as the task is up and idle or running π.
Hi Julien,
Thank you for this guide on setting up an AWS EC2 instance to use as a Minecraft server. I've been able to follow your directions and get everything set up, but I'm struggling to get the right version of Java installed on the Amazon Linux 2 AMI instance. I installed Java 8 on the server per your instructions, and I used the same URL to pull down the server.jar file. When I try to launch the Minecraft server I get a message stating the file was compiled with Java 60 and I only have Java 52 running. Any thoughts on how to get the correct match of Java and the server.jar file on the server together?
Thanks in advance!!
Let me check that it seems that the class version is not correct.
52 is Java 8
60 is Java 17 I think.
Maybe Minecraft server is now requirering Java 17? I will check that for you and update the article π΅οΈ
Thank you sir. From the quick research I did, I can't seem to find an option for Java above V11 for the Amazon Linux 2 OS. Hopefully your research yields better results than mine.
OK it's related to the Minecraft version, as 1.17 is now requiring Java 16 (instead of Java 8 on 1.16.5, that's a pretty big move!)
minecraft.fandom.com/wiki/Java_Edi...
I will update the article to be sure to download 1.16.5 because it seems less easy to get Java 16 on Amazon Linux 2.
Thanks !
Julien, I think I found the way to get a higher level of Java on Amazon Linux 2 using the Corretto library. Here are the commands:
sudo rpm --import yum.corretto.aws/corretto.key
sudo curl -L -o /etc/yum.repos.d/corretto.repo yum.corretto.aws/corretto.repo
sudo yum list available | grep java
sudo yum install -y java-17-amazon-corretto-devel.x86_64
sudo update-alternatives --config java
Select the Corretto Java 17 from the list
big thanks for digging that! I will update the article ASAP and test on my minecraft server !
done @mudhen459 thanks a lot !
Very handy description. However, on my AWS account I have never activated/used SES, so when I try to bring up the console where "it's time to create a new Rule Set in the Email Receiving section:" , this section is greyed out for me. Does the guide assume that one already have set up a domain/emailaddress for the SES?
Hello,
It seems that
Email Receiving
is only active in 3 AWS region (us-east-1, us-west-2 and eu-west-1). Are you in one of those regions?Source: docs.aws.amazon.com/general/latest...
Thanks !
Ah - I set it up in eu-north-1. That explains it then :-) Thank you!
Hm - still struggling with the email-part. Do I understand it correctly that you need to use AWS for MX for your domain to get SES to do what you need here?
Hello, yes it miss the MX declaration! Here is the detailed guide: docs.aws.amazon.com/ses/latest/dg/.... It's not needed to use Route53, but only to declare an MX entry in your DNS:
(replace regionInboundUrl by the AWS region you are using)
Incredible guide! I was able to set up my own EC2 version of a server running in just a few hours. Thank you. I'm excited to try implementing the Lambda Functions
Have you run into this error? "Can't keep up! Did the system time change, or is the server overloaded? Running [####]ms behind, skipping [##] tick(s)".
I'm running on the T2.Small like you recommended but it doesn't seem to be enough. Thoughts?
Hello!
I am running mine on a
t2.small
(complete list here), it's a 1 vcpu and 2 GB of memory that fit the bare minimum for a Minecraft server. I am not observing such issues, but there is not a lot of load on the server (probably 2 users maximum !).You can try to change and give a bit more memory (go to medium or large, and test both t2 and t3 - t3 is the latest generation so maybe more power for the same amount of money).
Good luck with the sizing, there is so much choice on EC2 π
Hi, i need help, i did everything exect the autostart.
how you change directory to /etc/systemd/system/minecraft.service ?
i try cd and listing directories and only showing this
[root@ip server]# ls
server.jar
can you try:
or
Thanks !
really great man. There has been some mild changes here and there but was able to follow pretty well. You might add a bit of info about the mcrcon bin and what it does. That was a little confusing as you didn't put instructions about this. Thanks to some comments i got it figured out (pretty much. got some unrelated issues now). Another suggestion might be to add a bit more info about how the mail lamda's work. I know how these things go though... lol. anyway mostly wanted to say thanks!
First of all, beautiful setup, love the way everything was done here and setup in a nice guide for anyone to understand and learn from.
I do a lot in the Minecraft Multiplayer scene, and I was wondering, had you considered utilizing a game server host such as Minehut // Aternos (free hosts) as an alternative w/ a panel for your son to manage to play with friends? Assuming so, but was just wondering for my own personal curiosity :)
I just tried using this guide but cant get the mincraft server to start, I keep getting a pollkit error when executing systemctl daemon-reload.
any help would be appreciated.
You need sudo to run that command. It's a misleading warning.
What is the step where itβs failing?
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