If you're like me, Gradle and other build tools can seem like magic bundles of text that just happen to build a functioning application. Over time I've noticed build tools like Gradle starting to make more sense. As an Android project grows you'll probably find the need to pull out code into separate modules to help decouple dependencies and allow other members to work on separate modules without worrying about conflicts. I'll discuss how we can make the process smoother with gradle convention plugins.
Before and After
When creating an Android module from scratch within Android Studio you will end up with a gradle build file that looks something like the below (I'm using Kotlin DSL .kts
files and a central libs.version.toml
file, they're great):
plugins {
alias(libs.plugins.com.android.library)
alias(libs.plugins.org.jetbrains.kotlin.android)
}
android {
namespace = "com.example.myexamplelibrary"
compileSdk = 34
defaultConfig {
minSdk = 24
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
consumerProguardFiles("consumer-rules.pro")
}
buildTypes {
release {
isMinifyEnabled = false
proguardFiles(
getDefaultProguardFile("proguard-android-optimize.txt"),
"proguard-rules.pro"
)
}
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = "1.8"
}
}
dependencies {
implementation(libs.core.ktx)
implementation(libs.androidx.appcompat)
implementation(libs.material)
testImplementation(libs.junit)
androidTestImplementation(libs.androidx.test.ext.junit)
androidTestImplementation(libs.espresso.core)
}
You'll see that we already have 43 lines by default and a lot of magic numbers for specifying SDK versions as well as specifying compatibility with certain Java versions. One way to remove the hard coded constants and share them with other modules could be to pull them out into variables through buildSrc
or into your libs.version.toml
, but what if we took it further and condensed it down to something like:
plugins {
id("android-library-convention")
}
android {
namespace = "com.example.myexamplelibrary"
}
dependencies {
...any extra dependencies needed for this module
}
All of the repeated configuration we typically have to do inside of the android
configuration block is now gone. But, obviously it's just moved elsewhere right?
It is, but now we're able to specify a convention plugin at the top of our library modules and inject the configuration we know we need.
How do we define the convention plugins?
I'll list the steps below I took to construct some convention plugins for my own project.
- Create a directory at the base of your project called
build-logic
. - Create a kotlin/java module inside of that directory and name it
convention
(you can change the name of these but to match the directions below they'll need to match). You should now have a source folder and abuild.gradle.kts
file inside of theconvention
directory. We'll edit the build file in a bit. - Make sure you're using a
libs.versions.toml
file in your root project's gradle folder. Setup instructions for that can be found at the link above. - Add a
settings.gradle.kts
file to thebuild-logic
directory with contents of:
dependencyResolutionManagement {
repositories {
google()
gradlePluginPortal()
mavenCentral()
}
versionCatalogs {
create("libs") {
from(files("../gradle/libs.versions.toml"))
}
}
}
rootProject.name = "build-logic"
include(":convention")
- Now we'll fill out the
build.gradle.kts
inside ofconvention
module, thejvmToolchain
version and dependencies for this module will change based on what JVM version your project needs and what dependencies you're trying to reuse across the project. In my project I am making reusable plugins forandroid
libraries andhilt
setup currently:
plugins {
// Needed to define our future convention plugin files using kotlin DSL syntax
`kotlin-dsl`
}
group = "com.example.buildlogic"
kotlin {
jvmToolchain(17)
}
dependencies {
// Comments below indicate what the reference in `libs.versions.toml` look like, the first is from `[versions]` and the second is the listing in `[libraries]`
// agp = 8.1.4
// com-android-gradle-plugin = { group = "com.android.tools.build", name = "gradle", version.ref = "agp" }
implementation(libs.com.android.gradle.plugin)
// org-jetbrains-kotlin-android = "1.9.22"
// org-jetbrains-kotlin-android-gradle-plugin = { group = "org.jetbrains.kotlin", name = "kotlin-gradle-plugin", version.ref = "org-jetbrains-kotlin-android" }
implementation(libs.org.jetbrains.kotlin.android.gradle.plugin)
// ksp = "1.9.22-1.0.17"
// ksp = { id = "com.google.devtools.ksp", version.ref = "ksp" }
implementation(libs.com.google.devtools.ksp.plugin)
// hilt = "2.50"
// hilt-gradle-plugin = { group = "com.google.dagger", name = "hilt-android-gradle-plugin", version.ref = "hilt" }
implementation(libs.hilt.gradle.plugin)
}
You'll notice that we are specifying these as libraries and not plugins, this is because these plugin libraries are dependencies that are needed by the convention plugins instead of us directly using them as plugins within our android modules like we normally would.
- Now go to the base
settings.gradle.kts
at the root of your project and addbuild-logic
as an included build:
pluginManagement {
includeBuild("build-logic")
repositories {
google()
mavenCentral()
gradlePluginPortal()
}
}
- Time for the fun part, actually filling out the convention module with convention plugins. You could do this with just writing the plugins as Kotlin classes
class AndroidLibraryConventionPlugin : Plugin<Project> {
, but I chose to use a mix of Kotlin extension syntax and Kotlin DSL syntax in gradle. If you want to create a convention plugin for reuse in all of your Android libraries, you can create aandroid-library-convention.gradle.kts
file inside ofsrc/main/kotlin
(file name is up to you, but will impact what name you need to use to import this plugin later). Here is what my Android library plugin looks like:
plugins {
id("com.android.library")
kotlin("android")
}
android {
commonConfiguration(this)
}
kotlin {
configureKotlinAndroid(this)
}
Really simple, but what are these commonConfiguration
and configureKotlinAndroid
functions doing? They are just functions defined in an ext
directory alongside the plugin folders. I have an AndroidExt.kt
file with the contents of:
import com.android.build.api.dsl.CommonExtension
import org.gradle.api.artifacts.VersionCatalogsExtension
import org.jetbrains.kotlin.gradle.dsl.KotlinAndroidProjectExtension
fun org.gradle.api.Project.commonConfiguration(
extension: CommonExtension<*, *, *, *, *>
) = extension.apply {
compileSdk = versionCatalog.findVersion("compile-sdk").get().requiredVersion.toInt()
defaultConfig {
minSdk = versionCatalog.findVersion("min-sdk").get().requiredVersion.toInt()
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
}
buildFeatures {
buildConfig = true
}
}
fun org.gradle.api.Project.configureKotlinAndroid(
kotlinAndroidProjectExtension: KotlinAndroidProjectExtension
) {
kotlinAndroidProjectExtension.apply {
jvmToolchain(17)
}
}
val org.gradle.api.Project.versionCatalog
get() = extensions.getByType(VersionCatalogsExtension::class.java)
.named("libs")
and a Utilities.kt
file that currently just has:
package ext
import org.gradle.api.Project
import org.gradle.api.artifacts.VersionCatalog
import org.gradle.api.artifacts.VersionCatalogsExtension
val Project.libs: VersionCatalog
get() {
val catalogs = extensions.getByType(VersionCatalogsExtension::class.java)
return catalogs.named("libs")
}
You can see that we've pulled a lot of the repeated configuration code we normally write in our gradle files and put them inside these reusable functions. The final piece to the puzzle is just declaring the id("android-library-convention")
plugin like we did in the above example
plugins {
id("android-library-convention")
}
android {
namespace = "com.example.myexamplelibrary"
}
dependencies {
...any extra dependencies needed for this module
}
You can be flexible and move as much as you want into these convention plugins or just make them smaller so you can reuse configuration setup for things such as the compile-sdk
across modules to avoid manually each individual module.
Here is an example of a hilt convention plugin:
import ext.libs
plugins {
id("com.google.devtools.ksp")
id("dagger.hilt.android.plugin")
}
dependencies {
"implementation"(libs.findLibrary("hilt").get())
"ksp"(libs.findLibrary("hilt.android.compiler").get())
"implementation"(libs.findLibrary("hilt.viewmodel").get())
}
Now any module that imports this plugin no longer needs to manually specify hilt plugins or hilt dependencies, this convention plugin will do that simply by importing it.
The final build-logic folder should look something like this:
Final thoughts
Convention plugins take a small effort up front to put in place, but once your project supports them, they make creating additional modules a breeze and they are easier to maintain if you're a feature developer looking to just add dependencies. If you have any questions, feel free to leave a comment below!
Check out the NowInAndroid project as it includes convention plugins and is a great reference of modern Android best practices.
Top comments (2)
Great post!
As a question: is there a configuration for koin library instead of hilt? im using it for the android ui part, and, doing the module extracting for compose ui's that uses koin kinda gives me some goosebumps :(