Joe found a passion to developing games. He built a many games. He soon discovered a pattern that was continously repeated time and again. The basic requirements for a full featured game were rebuilt from scratch for each new project.
Then, on one eventful day, Joe wanted to play Trivia with a party he was hosting at his house. But all the available Trivia games on the phone were limited to only a few players.
Joe had enough.
He tinkered, he researched, he bled, he sweat, he missed sleep.
He built half of it so far, and would like to show it to you today.
Play or develop a game at
https://acos.games
Read the Docs
https://sdk.acos.games
This platform provides game developers with an SDK for ReactJS and JavaScript code to build competitive multiplayer games and deploy them on ACOS for free hosting. Games are played in real-time, but the multiplayer is state based, for genres like Trivia and board games.
JSON game state is synchronized automatically to all players in an efficient TCP websocket stream. Matchmaking and ranking is modeled after Rocket League's system, where it's segregated by player ranks, parties, games and modes.
Replays of every match let you revisit the games of your stakeholders. Developer documentation and Simulator provide an easy to work with environment.
All that said, it is still in an early release stage. There is a road map of features to include tournaments, achievements, and persistent player data for all games.
Learning to code? We can help you build your first game. Leave a comment or join us on the Discord link found in the website.
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