Hey there, ambitious developers! ๐ Are you excited about starting a new project, but not sure where to begin? Don't worry; I've got you covered! In...
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This is great! Thanks for sharing this.
Great resources shared here! A couple of screenshots from the tools referenced would've been a great addition! @jimmy I've built a OSS tool for creating engaging screenshots with ease. Check it out and let me know what you think! Cheers!
github.com/ekqt/screenshot
This looks like a gem. Started! โญ Thanks for sharing! ๐ ๐ฅ
Awesome post! This approach works really well for music too. Iโve been deep diving into music production lately and every producer Iโve researched starts out with a rough idea or sketch, sometimes just a voice note in their phone.
Then thereโs an experimentation and writing phase where the idea gets fleshed out, usually involving multiple drafts and rewrites to find the heart and the message of the song.
Once the core of the song is figured out, it gets arranged to help tell the story and convey the message.
Then finally a refining stage where the song is polished and finalized, mixed, and at the end, mastered.
I would bet this process works for most creative tasks: product design, music, writing, etc.
The main takeaway is to give yourself space at the beginning to rapidly generate and record ideas in a judgment-free way, then refine those ideas in later stages.
As a life long musician and artist I can agree! There are lots of parallels here to creating amazing music and drawing compositions. โค๏ธโ๐ฅ
Great post.
By planning your project, do you mean creating out the details of each feature?
You need to do research first, I'll post an in-depth guide on this soon, so keep an eye out.
Once you have the research done, you make a list of your MVP features.
Then once you have your list of features, what I do, is draw out what I want each screen to have. Then when I have this basic idea, I go to whimsical, and make a low fidelity wireframe.
When I'm working on this lofi wireframe, I make sure to get as detailed as possible. I make TONS of notes all over my wireframe. I want to capture how I want things laid out, and all the details of how each button and feature should function.
The idea is to start with something super rough and general (after you've done the research) and go through an iterative process that brings more details through each step in the process.
Oh, I get it. Thanks for the breakdown.
Anytime! :)
I have a twitter thread for this blog where I go over research processes in more detail. Plan on turning this into a new blog soon! twitter.com/McBride1105/status/165...
Thanks. Very insightful.
Great ๐
Thanks!
Great post
Hey, thanks!
Thanks! That means a lot! :)