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JavaScript Debounce, Easiest explanation !(with Code)

jeetvora331 on July 10, 2023

Debouncing is a programming technique that helps to improve the performance of web applications by limiting the frequency of function calls. In thi...
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Fernando González Tostado

I liked the other use cases. I usually only think in search inputs, but submit buttons should probably also be debounced.

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jeetvora331

Thanks !

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FredAbod

Thanks this is very usefull

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jeetvora331

Thanks for your feedback!

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Ibrahim Bagalwa

Nice one

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Thar Htoo

Thanks!

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jeetvora331

Welcome!

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Anuradha Aggarwal

Nice article!!

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MJ

does (...args) passed into the return function in debounce() represent the args in debounce(searchData, 3000) when called in debouncedSearchData?

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jeetvora331

that represent the arguments passed in the main function (in this case it is searchData()). To keep the things simple, I have not used any arguments in the function searchData().

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Gallih Armada

Thanks very insightfull bro

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jeetvora331

Thanks for your feedback!

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Ricardo

Love the explanation. Great article.

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jeetvora331

Thanks @ricardo

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Paulo Rosa

Really easy and simple explanation!

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Jatin Sharma

I use the following approach, it's also the same:


/**
 * Debounces a function by delaying its execution until a certain amount of time has passed
 * since the last time it was invoked. Only the last invocation within the delay period will be executed.
 *
 * @param {Function} func - The function to be debounced.
 * @param {number} delay - The delay in milliseconds before the function is executed.
 * @returns {Function} - A debounced function.
 */
export function debounce(func, delay) {
  let timeoutId;

  return function (...args) {
    clearTimeout(timeoutId);

    timeoutId = setTimeout(() => {
      func.apply(this, args);
    }, delay);
  };
}
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jeetvora331

Nice one !

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Aryan Jain

This doesn't work for me for some reason.
Basicallt it repeatedly calls the "myFunc" function whenever I enter a key but with a delay of 3000 milliseconds.

Any idea? TIA!

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Raffi Zulvian Muzhaffar • Edited

Hi, I've had a similar problem before. You could use a useRef when you initialize debounced to prevent the function run on every keystroke.

const debounced = useRef(debounce(myFunc, 3000)).current;
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This problem happens because every time you type, the component rerenders and creates a new instance of debounced. That's why it seems clearTimeout(timer) was not working as expected.

Hope this helps!

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jeetvora331

Thanks Raffi, I learned something new today !

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Ryan Zayne • Edited

You could also achieve the one time initialisation like this:

const [debounced]= useState(()=>debounce(myFunc, 3000))
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jeetvora331 • Edited

checkout this, it might help you

geeksforgeeks.org/implement-search...

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fruntend

Сongratulations 🥳! Your article hit the top posts for the week - dev.to/fruntend/top-10-posts-for-f...
Keep it up 👍

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William R. J. Ribeiro

Nice explanation. Here's my favorive demo comparing debouncing and throttling: web.archive.org/web/20180324022838...

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Leandro Nuñez

Thanks!

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Kevin Wasonga

nice explanation with examples

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Mitchell Mutandah

Nice breakdown. I can't wait to apply this! 😎

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AhmadALi-glitch • Edited

Thanks !

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yujeongKim

Thanks!