When we were younger all we wanted to do was become video game makers. We'd illustrate characters, write epic stories and design gameplay mechanics. But the next step was to code an actual game and we never really knew where to start and we figured that since we didn't know how to write code .We could never truly become video game makers fast-forward to today and you can almost say that there are too many ways to start making an actual game.
We are gonna look at seven different game engines. Some that require coding knowledge, some that don't and some in between breech engine. We'll be going over what types of games it is best suited for, what makes it unique, how much it costs to use and also showcase some great titles that use it .
First up is Unreal Engine by Epic Games. Unreal Engine is the cream of the crop when it comes to performance teams use unreal to make high-end triple-A 3d titles. While it's definitely not a beginner's engine it's the engine you want to use if you have your sights set on creating a triple-A experience. Unreal supports an impressive array of functionality right out of the box and is particularly strong and developing high quality visuals. Unreal also has a huge developer community and an extensive plugin and content marketplace to help you along the way. In terms of pricing Unreal Engine is free to download and use. Epic does charge our royalty for all commercial games released that generate a revenue of over three thousand dollars. You can find details about the agreement on their websites FAQ. Some titles made using Unreal Engine included "Absolver", PlayerUnknown's Battlegrounds, Snake-Pass and Street Fighter 5.
Number two GameMaker by Yo-Yo games if you're making a 2d title, one great option is game maker. Studio 2 game maker has been around for years and has developed a great community. A simple search on YouTube will yield a ton of game maker tutorials. It also has a great drag-and-drop interface that's perfect for beginners starting out. Once you get the hang of things though you can do much more complex things using their libraries and scripting language. Game maker studio 2 starts at $39 for a basic license and goes all the way up to $1,500 for its Ultimate Edition. A free trial is also available. Some great game maker titles include "Hyper Light Drifter", "Hotline Miami", "DownWell" and the original Spelunky"
Number three "Corona" by Corona labs. Corona is a good engine to use if you're looking to make 2D games for mobile. In terms of ease of use, Crona uses a simple scripting language called Lua and also has a great community with a lot of tutorials. Corona is very intuitive interface and is great for beginners who want to start learning about game development. One other great thing about Corona is that it has its own market place where you can buy assets and plugins that help you with things like analytics and monetization. Pricing is a highlight for Corona as it is completely free Corona does not charge any fees or royalties for using its core engine. It does however sell licenses for its plugins. Corona titles include Gunman Taco Truck, HoPiKo, and Zip—Zap.
Number four Construct3 by Scirra. Another easy-to-use 2d engine is Construct3 with a drag-and-drop interface and a library of built-in behaviors. You can quickly develop your game ideas it's ideal for game makers who don't have deep programming skills given its intuitive drag-and-drop interface. It has an active plugin marketplace and getting support from other developers is relatively easy one. Cool thing about Construct3 is that you can export in html5 meaning once you've created your game you can throw it up on the web and have your friends play it using their browser. Construct3 has a free trial available and licenses start at $99 a year for a personal license. Some construct 3 games include "The Next Penelope", "Airscape", "Cosmochoria" and "CoinOp Story"
Number five Fusion 2.5 by Clickteam. Five Nights at Freddy's is one of the most culturally popular games made in the last five years and that game was made with fusion. Similar to the previous 2d engines mentioned Fusion has an easy-to-use drag-and-drop interface that allows for level event and animation creation without needing to write code. This engine has been around for decades and has a robust selection of plugins from the dedicated user community. Fusion is also good for non gaming evelopment including tools and multimedia projects. Fusion 2.5 licenses start and $99.99 with optional add-ons like their Android exporter. One interesting thing about Fusion is that you can buy it on Steam they also have a free Edition on their website. some titles made using Fusion include "Plantera", "The Escapists", "Fort Meow", And as we mentioned Five Nights at Freddy's.
And finally we get to number seven "Unity". Unity might be the most flexible of the bunch with unity you can create 2D and 3D games you can release games on PC, Mac, mobile, and console including the beloved Nintendo switch. In terms of ease of use unity does have a very user-friendly drag-and-drop interface but it would be wise to learn C sharp to get the most out of the engine. Another great thing is that Unity has its own asset store filled with 3D models, animations, tools, plugins and more we love Unity because it's quick to prototype with and you can get set up very quickly in terms of pricing the best part about unity is that it's personal license is free. Some of the best games of the last few years were made with unity like "Cuphead", "Monument Valley", "Superhot", and "Night in The Woods".