I literally laughed out loud at some of this..the memories. I had windows 95 on about 50+ diskettes it wouldn't install even on a 486 after getting up to number 31. I could have cried that day if I wasn't so battle hardened.
I spent a lot of time on angelfire, Geocities, homestead and begging Dev friends if I could take some space on their web servers. Countless times my site would go offline due to providers going bust and I remember spending plenty of time adding scripts to remove forced adverts and branding all the free hosting providers put on your pages
I remember getting the original "Master of Orion." It came on, if I recall correctly, 10 1.44" floppies. Me and my buddies at the time where aghast and all we could think was "What in the world would require any game to need THAT MUCH DATA?!?!?" Times have changed for sure. These days I have a glorified text editor (Eclipse) sitting on my hard drive and sucking up 68GB...
I remembered playing Monkey Island 2 on Amiga (no hard drive and like 10 floppies). In one scene you needed to switch disks when a character spits, and you needed to switch back the disks when the flying spit lands on your face. It was so hard to keep it going without a HD.
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I literally laughed out loud at some of this..the memories. I had windows 95 on about 50+ diskettes it wouldn't install even on a 486 after getting up to number 31. I could have cried that day if I wasn't so battle hardened.
I spent a lot of time on angelfire, Geocities, homestead and begging Dev friends if I could take some space on their web servers. Countless times my site would go offline due to providers going bust and I remember spending plenty of time adding scripts to remove forced adverts and branding all the free hosting providers put on your pages
Geocities was the reason I found out about CSS :D. z-index FTW!
I remember getting the original "Master of Orion." It came on, if I recall correctly, 10 1.44" floppies. Me and my buddies at the time where aghast and all we could think was "What in the world would require any game to need THAT MUCH DATA?!?!?" Times have changed for sure. These days I have a glorified text editor (Eclipse) sitting on my hard drive and sucking up 68GB...
I remembered playing Monkey Island 2 on Amiga (no hard drive and like 10 floppies). In one scene you needed to switch disks when a character spits, and you needed to switch back the disks when the flying spit lands on your face. It was so hard to keep it going without a HD.