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Gunnar Grosch
Gunnar Grosch

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MENA Game Tech Day 2021 - Building a real-time leaderboard with serverless on AWS

This post contains resources for MENA Game Tech Day 2021 on building a real-time leaderboard with serverless on AWS.

AWS Game Tech

https://aws.amazon.com/gametech/

Build a real-time leaderboard with Amazon Aurora Serverless and Amazon ElastiCache

https://aws.amazon.com/getting-started/hands-on/real-time-leaderboard-amazon-aurora-serverless-elasticache/

How to Build a Real-Time Gaming Leaderboard with Amazon DynamoDB and Rockset

https://aws.amazon.com/blogs/apn/how-to-build-a-real-time-gaming-leaderboard-with-amazon-dynamodb-and-rockset/

Building serverless applications with streaming data

https://aws.amazon.com/blogs/compute/building-serverless-applications-with-streaming-data-part-1/
https://aws.amazon.com/blogs/compute/building-serverless-applications-with-streaming-data-part-2/
https://aws.amazon.com/blogs/compute/building-serverless-applications-with-streaming-data-part-3/
https://aws.amazon.com/blogs/compute/building-serverless-applications-with-streaming-data-part-4/
https://aws.amazon.com/blogs/compute/building-serverless-applications-with-streaming-data-part-5/
https://github.com/aws-samples/serverless-streaming-data-application

Introduction to Scalable Game Development Patterns on AWS Whitepaper

https://d1.awsstatic.com/whitepapers/aws-scalable-gaming-patterns.pdf

If you have any questions, please reach out on Twitter or LinkedIn. Go build!

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