This post contains resources for MENA Game Tech Day 2021 on building a real-time leaderboard with serverless on AWS.
AWS Game Tech
https://aws.amazon.com/gametech/
Build a real-time leaderboard with Amazon Aurora Serverless and Amazon ElastiCache
How to Build a Real-Time Gaming Leaderboard with Amazon DynamoDB and Rockset
Building serverless applications with streaming data
https://aws.amazon.com/blogs/compute/building-serverless-applications-with-streaming-data-part-1/
https://aws.amazon.com/blogs/compute/building-serverless-applications-with-streaming-data-part-2/
https://aws.amazon.com/blogs/compute/building-serverless-applications-with-streaming-data-part-3/
https://aws.amazon.com/blogs/compute/building-serverless-applications-with-streaming-data-part-4/
https://aws.amazon.com/blogs/compute/building-serverless-applications-with-streaming-data-part-5/
https://github.com/aws-samples/serverless-streaming-data-application
Introduction to Scalable Game Development Patterns on AWS Whitepaper
https://d1.awsstatic.com/whitepapers/aws-scalable-gaming-patterns.pdf
If you have any questions, please reach out on Twitter or LinkedIn. Go build!
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