I previously blogged about generics being added as part of the Go 1.18 release. There was another quality of life improvement that was added with this release called "Go workspaces".
This is what the release notes said about workspaces:
In this blog post, we are going to explore what Go workspaces are and how to use them.
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go mod replace
Have you ever wanted to make a change to one of the Go modules your code depends on? After some googling you might have found yourself doing something similar to the below:
module test1.18
go 1.18
require golang.org/x/sync v0.0.0-20210220032951-036812b2e83c // indirect
replace golang.org/x/sync => ./local/sync
This should be all we need. To test it I copied the code from golang.org/x/sync
to ./local/sync
. My file tree looks like this:
and then made a small edit to the Go
func of errgroup:
As expected, when I run my program I get the following output:
2022/03/21 07:58:10 Let's go!
2022/03/21 07:58:10 did a thing
Great, everything works!
Before go 1.18, this was pretty much the only way to make changes to multiple modules at once. You would then need to remember to remove your changes from go.mod
before you commit your code.
Introducing Workspaces
With workspaces, this whole process becomes much easier. We can make a go.work
file that effectively works the same as the replace
directive we used previously. Let's follow the same example again but this time use a workspace file.
My go.mod file is reverted to be as follows:
module test1.18
go 1.18
require golang.org/x/sync v0.0.0-20210220032951-036812b2e83c // indirect
I then make a new file called go.work
at the root of my project and added the following:
go 1.18
use ./local/sync
That's truly it! The go tool detects the workspace file automatically and uses it. When I run go run ./workspace/main.go
I get the same output as before:
2022/03/21 08:03:43 Let's go!
2022/03/21 08:03:43 did a thing
In the Go 1.18 Beta you were able to run:
go build -workfile=off ./workspace/main.go
to build the code without using the workfile, but this didn't work for me with the production release. I raised a bug against the go tool here and it looks like it was removed before release which is a shame.
The correct way to do is now to run the following command:
GOWORK=off go run ./workspace/main.go
and with this we get the following output:
2022/03/21 08:27:03 did a thing
This shows it is now building with the original module in our go.mod file.
Best practises and Warnings
Early posts from the community are suggesting that not committing your go.work
file is preferable. This makes sense, it is used for local development and after you have made and tested your changes to a module, you should push it, tag it and then reference it in your go.mod
file as usual. Therefore, sharing go.work
files doesn't make sense.
Consider adding go.work
to your .gitignore
.
A Warning though, if you do happen to push your go.work
file it looks like if you run go build
it will use your go.work
file by default unless you explicitly turn it off. This could lead to production builds having development code in unintentionally. It therefore might be worth always running production builds with GOWORK=off go build ./...
to be on the safe side.
Wrap up
I hope you find this useful. For more go tidbits, you can find me over on twitter here
Top comments (6)
Thanks for getting us up to speed on the new Go workspace feature.
Question:
Its called
"Go workspaceS"
but the feature appears to only support a single"go.work"
file (ie a single workspace) ... Is it possible to configure and use, say"go2.work"
(or something similar) and point to it?you can place multiple rewrites in one file.
The workspace file should be in the parent directory of your project und the other module parallel to your project. So you don't need to change any thing in your project (.gitignore etc.). Go search on all parents for a go.work file.
I think this only worked for you because you've probably executed
go mod edit -replace=<your-change>
andgo mod tidy
commands before the creation of yourgo.work
file.There's an open issue about this at github.com/golang/go/issues/50750.
I think until that issue is resolved, using
go.mod
and itsreplace
directive should remain the best way to go for importing an un-published/local version of a dependency.Should i use go work file if my project is not multi module? If so, Why am i supposed to have go mod (and in some cases go sum) files under every single directory while i can make my project run perfectly fine with only one go mod and one go sum file in root directory (in case i dont have go work file. Its kinda visual pollution for me :)
I'm confused by workspaces, if I have multiple modules, but don't necessarily want to have them all on the same release schedule, is that possible in a workspace/monorepo?