GameDev Breakdown
Agile Game Development Author, Clinton Keith
In this episode of GameDev Breakdown, Clinton Keith calls in ahead of his GDC 2020 presentation on project management to discuss the crises facing game development, the strategies in his latest book, Agile Game Development: Build, Play, Repeat (2nd Edition), and how to recapture the fun in making games.
Clinton has collaborated with many of the industry's most legendary designers and studio founders including Shigeru Miyamoto himself as well as Rockstar Games' Houser brothers. His game credits include Midnight Club, Smuggler's Run, Midtown Madness, and more at Angel Studios as well as Darkwatch and The Bourne Conspiracy at Highmoon Studios.
Clinton's Links
- Agile Game Development: Build, Play, Repeat (2nd Edition)
- AgileGameDevelopment.com
- @ClintonKeith on Twitter
- Clinton Keith at GDC 2020
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