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Discussion on: A Pythonic Guide to SOLID Design Principles

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ezzy1337 profile image
Derek D.

You've hit the nail on the head. I tried to enforce SOLID design in a code base where I was not a team lead. It caused a lot of friction because I didn't explain the principle or benefits well. I hope this article helps with insufficient explanations, but I don't think friction is inherently bad. As a team lead you should be pushing your developers to be even better, but sometimes that means letting them make a mistake and learn from it. The really good team leads will be able to find that balance.

I'm curious about the X on L or X or M, or X on N explanations you offered though. I don't quite follow what you are getting at, but if you have a more concrete example I'd love to discuss it further.

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chordmemory profile image
Jordan Cahill

I believe that what Paddy3118 meant with the X on L or X or M, or X on N explanations is that sometimes developers may have different opinions on what a single responsibility constitutes. In the end ...

There should be one-- and preferably only one --obvious way to do it.
Although that way may not be obvious at first unless you're Dutch.

I typically find that after discussing the various possibilities with my team and figuring out the pros and cons of different implementations, the obvious best way will arise.

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paddy3118 profile image
Paddy3118

Ay, someone else may have thought through wider implications, or not 🤔