We think it’s too hard for people that aren’t professional game developers to make games.
Our belief is that the more people that are empowered to create, the better, more interesting and more diverse games will become.
Technology is reshaping our industry. We want to be part of this change, by exploring and applying the latest technology, by being honest and transparent in our relationship with each other and our community, and by allowing our curiosity to lead us down unexpected paths.
Our stack
We're building our tech platform in Rust, and we've released a bunch of open source tooling around Rust as well.
Our first game is being built using Unreal Engine.
Our artists use the open source 3D creation software Blender.