class Serial<P> { // stores some identifier specific to P } interface Part<P> { Serial<P> getSerial(); }
This examples requires to be think about what it even means. Which puts it in the category of either: bad or, at best, avoid.
Agreed, and that's the easy part of all this code!
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This examples requires to be think about what it even means. Which puts it in the category of either: bad or, at best, avoid.
Agreed, and that's the easy part of all this code!