re: Higher-Order Blueprint VIEW POST

FULL DISCUSSION
 

Some things are best done in code. If you're running a blueprint "function" that requires spawning an otherwise useless Actor, you've probably found something that is far better done in code than in Blueprint.

 

Yeah, this is an experiment to see the limit of Blueprint. I’m also a programmer, so it’s much easier to code in C++ to me:)

code of conduct - report abuse