Interesting that you're working on a raytracer. That is the project I plan to do when I decide to learn Rust.
I started implementing one many years ago in C but never completed it. Then, I did one in Python to relearn the concepts but it's obviously slow as hell. Rust would be ideal.
Interesting that you're working on a raytracer. That is the project I plan to do when I decide to learn Rust.
I started implementing one many years ago in C but never completed it. Then, I did one in Python to relearn the concepts but it's obviously slow as hell. Rust would be ideal.
All the best with your raytracer.
Thanks! You too.