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Adam Lewis
Adam Lewis

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Compiling Android In Jenkins In Docker (nearly!)

Part two of an N part series: My first steps into trying to compile an Android app via Jenkins in docker. Covers the initial set up of a Jenkins server on a QNAP NAS in docker and the realisation that this project can be so much more...

Step One: Creating and connecting the server to GitHub

To begin our journey, I knew that first I would need to head on over to the Docker hub and to find the official Jenkins image: https://hub.docker.com/r/jenkins/jenkins

This should have everything we need to set up some pipelines on my QNAP NAS in Container Station - and even better! There's a tag with the JDK already installed - this might be perfect for building an Android app no? (Spoiler, it wasn't!)

So let's get the jenkins/jenkins:lts-jdk17 image pulled locally to our NAS...

Jenkins downloaded in Container Station

Okay, so far so good, now let's create a new volume for our Jenkins server's future home directory, so we don't lose any data between container restarts:
Creating a volume for the home directory

And finally, with the basics done, we can move on to the good stuff: Creating a container that will have a running server inside of it! First, let's tell Container Station that we want to use the image we just downloaded:

Image Selection Dialog

And then let's configure our container with a name & ensure that port 8080 is exposed (but not 50000 as we're not interested in allowing any Jenkins workers to connect to our main server in this setup)

Container configuration

And thinking of stuff we probably don't need... Full access to our RAM is likely overkill too - this is still a media server too after all - so let's try limiting it to 1GB for now to see how that handles the load:

Restricting the memory

And for the last step, let's configure the home directory to use that volume that we created earlier:

Home directory volume configuration
Annnnnnnnd bingo!

Jenkins welcome screen

Once the initial setup wizard is taken care of, it's a simple case of creating our first pipeline! Let's just add the SSH key to clone my repo annnnnd oh. Okay, well, problems are normal and to be expected:

No host key error

Let's see, Google, StackExchange - aha! Got you!

A bit of SSH magic later via a terminal inside of our container et voilà!

Adding GitHub to known hosts

Let's try running against our script (stored in a Jenkinsfile inside of git of course!)...

pipeline {
    agent any
    stages {
        stage('Example') {
            steps {
                echo 'Hello World'
                sh './gradlew clean build'
            }
        }
    }
}
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And we are in business!

Gradle starting

But oh. I should've seen this coming... Jenkins may have the JDK but it definitely doesn't have the Android SDK... So the build fails...

Cannot find Android SDK

Well, this could be as simple as writing a new Dockerfile... But let's face it - this tutorial is much closer to what would actually be useful.

I started this project with a goal, but why should I build a one trick pony? A Jenkins server that can only build my Android apps? What if I write some TypeScript? .NET? ? Will I always restart my Jenkins server/make one big, complex, Dockerfile/image?

No. We can do better than that and should do better than that:

  • Jenkins server running in a container - Done already ✔
  • Builds running in ephemeral Jenkins container agents defined by Dockerfiles/images - I've done this before ✔
  • Container with docker installed managing docker on the host - I've done this before too ✔

The result of this should be:

  • A single Dockerfile that defines how to create my Jenkins server, that can be stored in git!
  • A Dockerfile/Image reference per project, that can contain all of the tooling I need, stored in git!

Which when I consider the origins of this little project I think I'm sold! My own build system, almost entirely defined as & reproducible as code

Until part three

Live and Learn

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Adam Lewis