Have you looked at object destructuring much? Seems like it can be a decent way to get array-like access to objects, without giving them up entirely.
It's also worth noting that you pay an object-traversal performance penalty every time you extract keys or values.
I’ll check it out
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Have you looked at object destructuring much? Seems like it can be a decent way to get array-like access to objects, without giving them up entirely.
It's also worth noting that you pay an object-traversal performance penalty every time you extract keys or values.
I’ll check it out