Not quite. Suspense is now stable. Helps you provide good fallback for your components when it takes long to render.
It's a good way to pass in a component skeleton.
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Didn't know about that one thanks! But it seems that it's still an experimental feature right?
Not quite. Suspense is now stable. Helps you provide good fallback for your components when it takes long to render.
It's a good way to pass in a component skeleton.