In the last article, I described the idea for my RPG game. However, I'm not entirely satisfied with the result, that's why I want to improve it by rewriting it, giving more functionalities, refreshing visualization(look and feel) and spending more time on good code practices(eg.: functions naming, splitting into modules/classes, etc).
I decided on pixel art, because this type of art seems to be simple and suitable for the type of game I'm creating. Besides, I like it :-)
You can see the new graphics below. I used different color palettes and I am finally satisfied with the overall result. Let me know what you think.
Next steps would be to design a few different game levels and how users can interact with it.
That's it for now. Just a short update. I will keep you posted on my progress on the project.
If you have any suggestions, please write a comment.
Thanks for reading!
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