computer.art was sponsored by the wonderful Sprout Social, February 11th. This time we used the concept of dreams to help inspire people to show off projects related to it! The turnout was wonderful, and I'm always impressed by what people present :D There was a range of different creative mediums people expressed their code in: visual, audio, and interactive. Please review computer.art's code of conduct if you plan to attend.
The noise reconstruction of Edward Hopper's Nighthawks uses a Perlin noise particle system to build the painting using Processing.
Dubi revealed some awesome Instagram effects using Spark AR. The first project involved a user tilting their head to rotate an object to mimic the rotation of an oncoming shape! Another project was a roulette for blood types, probably a perfect game for vampires!
Ryan created a fun game, Letter Potato, that users would arrange a collection of characters into the longest valid word possible:
'hirtjsdt' => 'thirst'. The project leveraged AWS Lambda to manage the game's back end.
The process used to make Material Design Icon gifs automatically was far less code than expected and way interesting! Check out the post here, NodeJS SVG to Animated Gif.
Arianna gave a presentation on how she creates shaders in C++, and teaching everyone about pixel manipulation. The talk covered how shifting pixel values like the red values allow an engineer to do pixel manipulation.
Thank you to Sprout Social's Katy Harth for helping us with the space and food! Thank you to Marvin for documenting, assisting and photographing the event. Thanks to everyone who attended, presented, and support us :D We couldn't have the event with ya'll! See ya next time :D