Coffee with Butterscotch: A Gamedev Comedy Podcast
[Ep372] Bleeping Bleep Bleeps
In this episode, we discuss ankles, Newton’s third law, and high leverage experiential time spend. Everything we look at is through the lens of survivorship bias. After all, what we see is what’s already happened; you don’t see the things that don’t happen. But something not happening can be as impactful as the thing that happened. To get the whole picture, you have to look at what you’re leaving out.
00:00 Intro
04:35 Thanks to our supporters!
06:04 ND aside
14:09 Sam’s slapstick panic story
17:19 Chaos redirection
23:56 Superpower limits
Questions answered (abbreviated):
- 34:08 Wookaloop: SHENANIJAM!!! Will it return? ... Or is it gone forever?
- 44:16 Retro Banana Man NL: Are you planning to add options to turn specific visual effects off to make your future games more accessible for people with simulation sickness?
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