Coffee with Butterscotch: A Gamedev Comedy Podcast
[Ep256] A Bespoke Physics Experience
Halloo, Shenanites! This week, we discuss the in-between space, the cruelest barb, and pillars. You need them to hold things up sometimes. The launch of Levelhead is IMMINENT, and it’s coming out HOT, so check the batteries in your smoke alarms and get your conspiracy theories in order. Levelhead will be hitting your favorite storefronts TOMORROW, APRIL 30th! Links at https://levelhead.io . Questions answered (abbreviated): - Mopait Flatunk: Twice now, just as I've started up Levelhead, my wife has set off the smoke alarms in the house and forced me jump off the computer to save the family, or at least to get the dog to quit howling. Is this a conspiracy? Is she just trying to get me away so she can play the game? Should I just not let her cook anymore? Or is Levelhead just that SMOKE'N?!?!?!? - Fraser_: How did you decide on Thursday, April 30th to launch Levelhead? - Flyhoppie Axerompa: Sam, a long time ago you spoke about how at the end of Crashlands development you had to pull back on your art skills a bit to make sure the game looks consistent. Did you find yourself doing the same thing for LevelHead? - challosis: Do you have design pillars that you followed for Levelhead? To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to http://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to http://moneygrab.bscotch.net.