A Japanese trying to code something fun.
Creates games since 2008. Made a music game, "Twin Horizons."
For Japanese posts, head over to Qiita (@Clpsplug)
C#, Python and PHP are my mains, and excluding C# from this discussion (b/c it's for Unity,) lightweight frameworks are my go-to. For example, here are the frameworks that I have used recently:
Python: CherryPy
PHP: Slim Framework
Sure, you need some knowledge as you will have to integrate another libraries as needed, but at least I know what I'm doing.
I'm not saying that catch-all frameworks such as Laravel are bad, I still use them for larger scale projects. The thing is, I need to host these on my rented server. They track the disk quota by both the file size and the file count, and they also confine us to a specific version of interpreters. So I'd like to keep things small.
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C#, Python and PHP are my mains, and excluding C# from this discussion (b/c it's for Unity,) lightweight frameworks are my go-to. For example, here are the frameworks that I have used recently:
Sure, you need some knowledge as you will have to integrate another libraries as needed, but at least I know what I'm doing.
I'm not saying that catch-all frameworks such as Laravel are bad, I still use them for larger scale projects. The thing is, I need to host these on my rented server. They track the disk quota by both the file size and the file count, and they also confine us to a specific version of interpreters. So I'd like to keep things small.