Hello!
First of all I'd like to say "Hi!" to everybody from my first post and thank you for being such a good community.
I'd like you to explain my situation
I recently started creating 3D WebGL simulation for my Bachelor's thesis. Sounds fun right? I'll have to simulate autonomic car on highway stuck between truck convoy.
Requirements
- WebGL
- 3D models
My skill set
I'm working as Frontend Angular Dev. I have pretty solid experience in JavaScript (around 2 years).
I also poked around PIXI.js rendering engine a little
More about work right now :)
I was advised to use Blender. So I created this handsome boi:
I exported collada and used CubicVR.js to render my model in WebGL.
I will continue on creating some more models and scenery. Later I will join these models with some nice differential equations. Then I will do some magic and avoid collisions!
Help
I'd like to ask what are my possibilities from you guys, who have experience in this field.
- Are there any other programs worth trying to create 3D models?
- Should I keep using CubicVR or are there any better engines?
- What should I read/study/try?
Thank you for any advice!
Regards,
Martin
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