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WebGL 3D simulation

chiff profile image Chiffre ・1 min read

Hello!

First of all I'd like to say "Hi!" to everybody from my first post and thank you for being such a good community.

I'd like you to explain my situation

I recently started creating 3D WebGL simulation for my Bachelor's thesis. Sounds fun right? I'll have to simulate autonomic car on highway stuck between truck convoy.

Requirements

  • WebGL
  • 3D models

My skill set

I'm working as Frontend Angular Dev. I have pretty solid experience in JavaScript (around 2 years).

I also poked around PIXI.js rendering engine a little

More about work right now :)

I was advised to use Blender. So I created this handsome boi:

Blender truck


Blender model

I exported collada and used CubicVR.js to render my model in WebGL.

CubicVR.js


WebGL rendered model via CubicVR - availible here

I will continue on creating some more models and scenery. Later I will join these models with some nice differential equations. Then I will do some magic and avoid collisions!

Help

I'd like to ask what are my possibilities from you guys, who have experience in this field.

  • Are there any other programs worth trying to create 3D models?
  • Should I keep using CubicVR or are there any better engines?
  • What should I read/study/try?

Thank you for any advice!

Regards,
Martin

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TRUNGDAVID

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