Give a quick description of what you're up to and what some recent learnings have been. This series has been great so far, keep it up!
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Give a quick description of what you're up to and what some recent learnings have been. This series has been great so far, keep it up!
For further actions, you may consider blocking this person and/or reporting abuse
Ibrahim Salami -
Andrew Erlikh -
Gabrielle Niamat -
Jimmy McBride -
Top comments (43)
This weekend I have been working on adding a new feature to Mapzy, an open-source and self-hostable store finder (there's also a hosted version). Specifically, I'm building a feature we call "Sync API" - once done, it will allow users to host their locations on their own database and synchronize with Mapzy by calling this new API endpoint.
This is useful if you already keep a database of your locations, and don't want to manually enter and update them on Mapzy, but still take advantage of the embedded Mapzy map on your website without building your own Mapbox integration.
I'm not finished yet, but figured out most unknowns, so it should be a smooth ride from here.
I'm a daily user of spotify-tui & there are a few bugs I'd like to try and fix, so I've been trying to learn Rust via "the book". It's a bit too in-depth for me right now so I may switch to the "Rust by Example" and go back to "the book" later.
That's awesome. Really great reason to learn Rust π
Updating my github "template" repo with bug fixes.
Ya know so I can "do stuff faster" and make more incomplete projects, rather than finish what I already have!
Hahaha that's a good one. That's 90% the story of our lives. Incomplete projects.
Added a new blog post to my Ko-fi page about everything I did for my hobby retro platformer game! It has a lot more details there, but here is a quick rundown:
Did some bug fixes and basically created a camera system which let's you move inside a buffer zone without dragging the camera along, helping with motion sickness and just the general feel of the game.
Also did everything to wire in the the Power-Ups, the Dash and the Fireball, into the game so now you can pick up the corresponding items and expand your toolkit to beat the maps!
I had to write quite a few GitHub Actions workflow in YAML in the last years,
and I find that the service itself is amazing,
but that "programming in YAML" part sucks a lot.
Why not using a real programming language? I wonder
Well someone had the same idea as I have and we have a working solution for writing GitHub workflows in a type-safe programming language, which then outputs a 100% correct YAML workflow.
Pretty excited about this and wanted to write about it, on the other hand procrastination also has a strong opposite effect :)
Bruh... I cannot wait.. lol
Working on an API project and I'm all π΅.
Improving my problem solving skills, working on react native project.
Published a new article on my article site
I just learned how to do dynamic github matrix actions to build every version of markata into a docker image.
Going through some of the codelabs in the Android Developer Training site to help me brush up on some topics I never sat down to learn. I'm a bit surprised how quick and easy some of the lessons are and earning badges adds some gamification to the process of learning that I personally enjoy a lot π€
Still working on my CSS framework, Cirrus, from time to time :)
Just launched Cirrus Start, a project to get any web project up and running in no time.