So I have to create a lot of big objects for the project I am working on.
Looking for the most appropriate design pattern for my case, I searched the design pattern Builder and found many differents point of view, some contracting others.
Could someone explain the pattern, and what are the pro and cons of the pattern? maybe when to use it and when not? And maybe do you have other patterns that could work for manipulating big classes with more than ten properties?
Thanks a lot, it could really help me in my current work.