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John Au-Yeung
John Au-Yeung

Posted on • Originally published at thewebdev.info

Add Heat Maps into Our React App with the Visx Library

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Visx is a library that lets us add graphics to our React app easily.

In this article, we’ll look at how to use it to add heat maps into our React app.

Install Required Packages

We have to install a few modules.

To get started, we run:

npm i @visx/group @visx/heatmap @visx/mock-data @visx/responsive @visx/scale
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to install the packages.

Add the Heatmaps

We can add the heatmaps by writing:

import React from "react";
import { Group } from "@visx/group";
import genBins from "@visx/mock-data/lib/generators/genBins";
import { scaleLinear } from "@visx/scale";
import { HeatmapCircle, HeatmapRect } from "@visx/heatmap";

const hot1 = "#77312f";
const hot2 = "#f33d15";
const cool1 = "#122549";
const cool2 = "#b4fbde";
const background = "#28272c";

const binData = genBins(/* length = */ 16, /* height = */ 16);

function max(data, value) {
  return Math.max(...data.map(value));
}

function min(data, value) {
  return Math.min(...data.map(value));
}
const bins = (d) => d.bins;
const count = (d) => d.count;

const colorMax = max(binData, (d) => max(bins(d), count));
const bucketSizeMax = max(binData, (d) => bins(d).length);

// scales
const xScale = scaleLinear({
  domain: [0, binData.length]
});
const yScale = scaleLinear({
  domain: [0, bucketSizeMax]
});
const circleColorScale = scaleLinear({
  range: [hot1, hot2],
  domain: [0, colorMax]
});
const rectColorScale = scaleLinear({
  range: [cool1, cool2],
  domain: [0, colorMax]
});
const opacityScale = scaleLinear({
  range: [0.1, 1],
  domain: [0, colorMax]
});
const defaultMargin = { top: 10, left: 20, right: 20, bottom: 110 };

const Example = ({
  width,
  height,
  events = false,
  margin = defaultMargin,
  separation = 20
}) => {
  const size =
    width > margin.left + margin.right
      ? width - margin.left - margin.right - separation
      : width;
  const xMax = size / 2;
  const yMax = height - margin.bottom - margin.top;
  const binWidth = xMax / binData.length;
  const binHeight = yMax / bucketSizeMax;
  const radius = min([binWidth, binHeight], (d) => d) / 2;

xScale.range([0, xMax]);
  yScale.range([yMax, 0]);

return width < 10 ? null : (
    <svg width={width} height={height}>
      <rect
        x={0}
        y={0}
        width={width}
        height={height}
        rx={14}
        fill={background}
      />
      <Group top={margin.top} left={margin.left}>
        <HeatmapCircle
          data={binData}
          xScale={(d) => xScale(d) ?? 0}
          yScale={(d) => yScale(d) ?? 0}
          colorScale={circleColorScale}
          opacityScale={opacityScale}
          radius={radius}
          gap={2}
        >
          {(heatmap) =>
            heatmap.map((heatmapBins) =>
              heatmapBins.map((bin) => (
                <circle
                  key={`heatmap-circle-${bin.row}-${bin.column}`}
                  className="visx-heatmap-circle"
                  cx={bin.cx}
                  cy={bin.cy}
                  r={bin.r}
                  fill={bin.color}
                  fillOpacity={bin.opacity}
                  onClick={() => {
                    if (!events) return;
                    const { row, column } = bin;
                    alert(JSON.stringify({ row, column, bin: bin.bin }));
                  }}
                />
              ))
            )
          }
        </HeatmapCircle>
      </Group>
      <Group top={margin.top} left={xMax + margin.left + separation}>
        <HeatmapRect
          data={binData}
          xScale={(d) => xScale(d) ?? 0}
          yScale={(d) => yScale(d) ?? 0}
          colorScale={rectColorScale}
          opacityScale={opacityScale}
          binWidth={binWidth}
          binHeight={binWidth}
          gap={2}
        >
          {(heatmap) =>
            heatmap.map((heatmapBins) =>
              heatmapBins.map((bin) => (
                <rect
                  key={`heatmap-rect-${bin.row}-${bin.column}`}
                  className="visx-heatmap-rect"
                  width={bin.width}
                  height={bin.height}
                  x={bin.x}
                  y={bin.y}
                  fill={bin.color}
                  fillOpacity={bin.opacity}
                  onClick={() => {
                    if (!events) return;
                    const { row, column } = bin;
                    alert(JSON.stringify({ row, column, bin: bin.bin }));
                  }}
                />
              ))
            )
          }
        </HeatmapRect>
      </Group>
    </svg>
  );
};

export default function App() {
  return (
    <div className="App">
      <Example width={500} height={300} />
    </div>
  );
}
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We define the color codes for the heatmap at the top of the code.

binData has the data for the heatmap.

max and min returns the max and min values from the data.

bins and count are the getter methods for the data.

We get the max values for the color and bucket size with the colorMax and bucketSizeMax functions.

Next, we computed the xScale and yScale for the heatmaps to get the range of the values for the heatmap.

circleColorScale and rectColorScale are the color scales for the heatmap’s circles or rectangles.

opacityStyle have the opacity scale for the circles or rectangles.

In the Example component we get the width of the heatmap.

binWidth and binHeight have the width and height of the bins in the heatmap.

radius have the radius for the circles in the heatmap.

We pass all the variables into the HeatmapCircle component to create a heatmap with circles.

And the HeatmapRect component does the same to create a heatmap with rectangles.

The tiles are rendered in the render prop of each. We render circle or rect depending on the heatmap type.

Conclusion

We can create a heatmap with different kinds of tiles in a React app with the Visx library.

Top comments (2)

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phlash profile image
Phil Ashby

Hi John, looks like you posted this twice :)
dev.to/aumayeung/getting-started-w...

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aumayeung profile image
John Au-Yeung

Thanks. Let me fix that.