Yeah, I think one of the biggest barriers to a11y is the lack of information. Too many devs think it's super hard to make sites accessible, but it's really not; especially if you incorporate it into your early designs and code.
What I often find is that people sound like they're talking into a bucket, don't speak into the mic itself or go in and out from it, or they just don't speak very clearly. It can be a time-consuming thing to go back over audio and re-record bad pieces, so I sort of get it. But what people should try to do is practice becoming better speakers and also invest in better equipment if possible.
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Yeah, I think one of the biggest barriers to a11y is the lack of information. Too many devs think it's super hard to make sites accessible, but it's really not; especially if you incorporate it into your early designs and code.
What I often find is that people sound like they're talking into a bucket, don't speak into the mic itself or go in and out from it, or they just don't speak very clearly. It can be a time-consuming thing to go back over audio and re-record bad pieces, so I sort of get it. But what people should try to do is practice becoming better speakers and also invest in better equipment if possible.