This article will explain variance and lifetime in Rust, with a combination with TypeScript. It's suit for Rust beginners with TypeScript background.
What is variance
Variance is a common concept in type system in programming languages and wildly exists in many programming languages. Variance is used to describe the feasibility of placing an A at a place which requires a B, if type A and type B have a parent-child relationship.
If B is subtype of A, we could say B is more useful (or at least as useful as) than A, because B has all features which A has. Basically, along the dataflow direction, we could place a B at a place where an A is required. Variance is a conclusion for these scenarios, hiding the detail of dataflow direction.
Variance includes:
- covariance
- invariance
- contravariance
The general description of variance is:
T
is covariant / invariant / contravariant over U
. T
is the main type to focus on, while U
is part of T
. Like in TypeScript:
-
T
is covariant overT
-
T[]
is covariant overT
-
(item: T) => void
is contravariant overT
It's very important. It clarifies that variance is the relationship between a type and an inner type of it.
In Rust, there is no inheritance, so most of types have no parent-child relationship with each other. For better understanding, I'll use TypeScript to explain, with strict: true
in tsconfig.json
. I'll focus on explaining covariance and invariance, as these two are crucial for understanding lifetimes. Finally, I will briefly introduce contravariance.
Covariance
Covariance means you could place a Child at a place requiring a Parent.
class Animal {
name = '';
hello() {}
}
class Cat extends Animal {
catchJerry() {}
}
function say(animal: Animal) {
person.hello();
}
let cat = new Cat();
say(cat);
say
expects the person
to be Animal
, but we could pass a Cat
when calling it. Because Cat
is subtype of Animal
, Cat
has all properties and methods in Animal
. In other word, Cat
is more useful than Animal
. So Animal
is covariant over Animal
.
Invariance
invariance means you could neither place a Child
at a Parent
place, nor could you place a Parent
at a Child
place. If a place needs Child
, you could only place a Child
exactly.
I didn't find invariance example in TypeScript, so I'll use a piece of code which could pass the TS compiler even if strict: true
is enabled, but it will run into runtime error.
const cat = new Cat('Tom');
const cats: Cat[] = [cat];
function handle(animals: Animal[]) {
cats.push(new Animal('animal'));
}
handle(cats);
cats.forEach(cat => {
cat.catchJerry(); // oops!
});
We passed a cats: Cat[]
to handle
, while handle
expects it to be Animal[]
, so it's absolute legal to insert a new Animal
into it. However, cats
does not know there is an Animal
inside it. It still regards all the elements as Cat
, resulting in the error.
On the other hand, if handle
expects the argument to be Cat[]
, obviously we could not pass an Animal[]
. We could only pass a type T[]
if the place needs a T[]
. This is called invariance, only the exactly same type is allowed.
To emphasize again, this example code is only meant to illustrate a case that T[]
is invariant in T
. In reality, TS does not handle it this way. In TS, T[]
is covariant in T
.
Data Flow Direction
Now let's break it down to see the difference. Why is it that sometimes you can pass a subtype in a place that requires a certain type, but other times you cannot? The reason is about read and write. In read-only scenarios, you can pass a subtype. In write-only scenarios, you can pass a supertype. In read-write scenarios, only the original type can be passed.
TypeScript does not support pass-by-reference
, so I'll use a pice of pseudo code to illustrate.
let animal: Animal = some_animal;
let cat:Cat = some_cat;
// readonly
let need_an_animal: Animal = some_cat; // place Child at Parent
need_an_animal.hello();
// writeonly
let need_a_cat: &Cat = &some_animal; // place Parent at Child
*need_a_cat = another_cat; // now `some_animal` is pointing to a cat, it's ok
some_animal.hello();
The fundamental reason for variance is that the data flow direction of read and write operations is opposite. Let's call the needed value (argument) is need
, while the real value is real
. Under read operations, data is flowing from real
to need
, so real
needs to contain all info in need
, or let's say real
should be at least as useful as need
. Conversely, under read operations, data is flowing from need
to real
, so need
needs to contain all info in real
, or let's say need
should be at least as useful as real
.
Mutability and Write
The reason why TS allows the erroneous code above, is that TS has no mutability declaration. TS does not know what would handle
do on animals
. Readonly? Or write? If TS was very strict and assumed both read and write operations would be done, the argument would only be exactly Animal[]
, which would lose much flexibility. So TS strikes a balance between strictness and flexibility and allows the code.
On the contrary, it's required to declare mutability in Rust, so the code above could not be compiled in Rust. That's the reason for many lifetime related errors as well.
A simple summary:
- In TS,
T
is covariant inT
, because TS thinks read is more fundamental than write, and it will protect read first. - In Rust,
&T
is covariant inT
, because you could not mutateT
via&T
. Rust will guarantee that it's read-only and it's safe to read. - In Rust,
&mut T
is invariant, because you could mutateT
via&mut T
.
Then let's talk about lifetime.
Variance in lifetime
There is no inheritance in Rust, so many types have no a parent-child relationship between each other. However, lifetimes do have. If 'a
encloses 'b
, then 'a
is subtype of 'b
('a: 'b
). So lifetimes and variance are naturally tied together.
Rust official reference lists some variance
Type | Variance in 'a
|
Variance in T
|
---|---|---|
&'a T |
covariant | covariant |
&'a mut T |
covariant | invariant |
*const T |
covariant | |
*mut T |
invariant | |
[T] and [T; n]
|
covariant | |
fn() -> T |
covariant | |
fn(T) -> () |
contravariant | |
std::cell::UnsafeCell<T> |
invariant | |
std::marker::PhantomData<T> |
covariant | |
dyn Trait<T> + 'a |
covariant | invariant |
Let's focus on the first 2 rows. Please pay special attention, &'a T
is one type, but it contains other 2 types: &'a
and T
. &'a T
has different variance in &'a
and 'T
. Refer to the table, we could see both &'a T
and &'a mut T
are covariant in 'a
. That's to say, we could place a &'b T
/ &'b mut T
at a place requiring a &'a T
/ &'a mut T
, as long as 'b: 'a
. Please remember this, and it will make the lifetime of every reference much clearer.
Covariance Lifetime
You must have seen the code below for many times:
fn longest<'a>(x: &'a str, y: &'a str) -> &'a str {
if x.len() > y.len() {
x
} else {
y
}
}
fn main() {
let string1 = "hello".to_string(); // 1
let string1_ref = &string1; // 2
let res: &str; // 3
{ // 4
let string2 = "myworld".to_string(); // 5
res = longest(string1_ref, &string2); // 6
} // 7
println!("{}", res); // 8
println!("{}", string1_ref); // 9
}
Now, forget about "'a
is the shorter one of x
and y
". Let's understand it via variance. 'a
will be a specific type, instead of a "shorter one". I think a specific type is easier to understand than "shorter one", "at least", "at most".
For convenience, I'll use 1~2
to represent the lifetime between position 1 and 2 in code.
The code above is erroneous obviously, because the return value used at 8 could reference to string2
, while string2
is dropped at 7. Form the perspective of generic, longest
function has a lifetime generic 'a
, takes an x
with 'a
, a y
with 'a
, and return a value with 'a
. So Rust will start generic inference based on the context:
-
string1_ref
has a lifetime2~9
, and it could extend to1~10
-
&string2
has a lifetime6~6
, and it could extend to6~7
-
res
is expected to have a lifetime6~8
(Not starts from 3 becauseres
at 3 is not read. The read ofres
at 8 is reading the value set at6
).
The inference process is:
- Set
'a
to6~8
, because the return value requires the lifetime to be at least6~8
. Now,longest
takes two params with lifetime3~8
, and return a value with6~8
. - Then check the first actual param
string1_ref
. It's expected to have a lifetime6~8
, and it's actual lifetime is2~9
.2~9
is subtype of6~8
. According to covariance, it's legal. - Then check the second actual param
&string2
. It's expected to have a lifetime6~8
, but it's actual lifetime is6~6
. Rust tries to extend its lifetime, but could only reach6~7
.6~7
is not subtype of6~8
, but supertype. So it's illegal, and Rust throws an error:
error[E0597]: `string2` does not live long enough
--> src/bin/lifetime.rs:17:36
|
16 | let string2 = "myworld".to_string(); // 5
| ------- binding `string2` declared here
17 | res = longest(string1_ref, &string2); // 6
| ^^^^^^^^ borrowed value does not live long enough
18 | } // 7
| - `string2` dropped here while still borrowed
19 |
20 | println!("{}", res); // 8
| --- borrow later used here
Now the error message makes lot's of sense. &string2
is expected to have a lifetime at least as long as 6~8
, but the max lifetime of it is 6~7
. That's why &string2 does not live long enough
.
Let's go through the correct code with the similar process:
fn main() {
let string1 = "hello".to_string(); // 1
let string1_ref = &string1; // 2
let res: &str; // 3
{ // 4
let string2 = "myworld".to_string(); // 5
res = longest(string1_ref, &string2); // 6
println!("{}", res); // 7
} // 8
println!("{}", string1_ref); // 9
} // 10
-
'a
is set to6~7
. - Check the first actual param
string1_ref
. It has a lifetime2~9
, and could be assigned to6~7
. - Check the second actual param
&string2
. It has a lifetime6~6
, so Rust tries to extend it to6~7
, successfully.
Please attention that now the lifetime of &string2
extends to 6~7
, and it's simple to prove it. Rust does not allow any overlap between an immutable reference and a mutable reference to the same value. Let's add a new line above position 7:
let mut string2 = "myworld".to_string(); // 5, make it mut
res = longest(string1_ref, &string2); // 6
println!("{}", &mut string2); // add a mutable reference
println!("{}", res); // 7
An error arises:
17 | res = longest(string1_ref, &string2); // 6
| -------- immutable borrow occurs here
18 | println!("{}",&mut string2);
| ^^^^^^^^^^^^ mutable borrow occurs here
19 | println!("{}", res); // 7
| --- immutable borrow later used here
It's clear that the lifetime of &string2
is actually extended to position 7, so we cannot use &mut string2
between position 6 and 7.
Invariance Lifetime
Let's recall the variance table: &'a T
is covariant in T
, but &'a mut T
is invariant in T
. Let's show it:
fn test<'a>(vec: &'a Vec<&'a i32>) {
todo!()
}
static GLOBAL_1: i32 = 1;
static GLOBAL_2: i32 = 2;
static GLOBAL_3: i32 = 3;
fn main() {
let vec: Vec<&'static i32> = vec![&GLOBAL_1, &GLOBAL_2, &GLOBAL_3]; // 1
test(&vec);
println!("{:?}", vec);
// 2
}
test
accepts an immutable reference with lifetime 'a
to a vector, and the element in the vector should have the same lifetime 'a
. In main
, we created a Vec<&'static i32>
, then pass an immutable reference of it to test
.
Let's clarify the inference context:
formal param: &'a Vec<&'a i32>
actual param: &2~2 Vec<&'static i32>
Generic inference always prefers the parent type, so 'a
will be inferred to 2~2
, instead of 'static
. Then, the inner 'static
is assigned to 2~2
by covariance. Compile successfully.
Then let's take a look at mut
:
fn test<'a>(vec: &'a mut Vec<&'a i32>) {
todo!()
}
static GLOBAL_1: i32 = 1;
static GLOBAL_2: i32 = 2;
static GLOBAL_3: i32 = 3;
fn main() {
let mut vec: Vec<&'static i32> = vec![&GLOBAL_1, &GLOBAL_2, &GLOBAL_3]; // 1
test(&mut vec); // 2
println!("{:?}", vec); // 3
} // 4
Similarly, let's clarify the inference context:
formal param: &'a mut Vec<&'a i32>
actual param: &2~2 mut Vec<&'static i32>
&'a mut T
is invariant in T
, so T
must be the certain type of what it is in actual param. T
is Vec<&'static i32>
, so 'a
is inferred to 'static
. Unfortunately, &mut vec
at position 2 is never 'static
, leading to compilation error:
error[E0597]: `vec` does not live long enough
--> src/bin/lifetime.rs:11:10
|
10 | let mut vec: Vec<&'static i32> = vec![&GLOBAL_1, &GLOBAL_2, &GLOBAL_3]; // 1
| ------- ----------------- type annotation requires that `vec` is borrowed for `'static`
| |
| binding `vec` declared here
11 | test(&mut vec); // 2
| ^^^^^^^^ borrowed value does not live long enough
12 | println!("{:?}", vec);
13 | }
| - `vec` dropped here while still borrowed
error[E0502]: cannot borrow `vec` as immutable because it is also borrowed as mutable
--> src/bin/lifetime.rs:12:22
|
10 | let mut vec: Vec<&'static i32> = vec![&GLOBAL_1, &GLOBAL_2, &GLOBAL_3]; // 1
| ----------------- type annotation requires that `vec` is borrowed for `'static`
11 | test(&mut vec); // 2
| -------- mutable borrow occurs here
12 | println!("{:?}", vec);
| ^^^ immutable borrow occurs here
Rust has inferred and marked 'a
as 'static
successfully. We could tell from the error message:
type annotation requires that `vec` is borrowed for `'static`
The inference results in the two errors:
-
vec
does not live long enough as'static
. It's dropped at position 4. - Since the
&mut vec
is static, it could last forever, so any other reference tovec
is not allowed.
A more complex example
struct Interface<'a> {
manager: &'a mut Manager<'a>,
}
impl<'a> Interface<'a> {
pub fn noop(self) {
println!("interface consumed");
}
}
struct Manager<'a> {
text: &'a str,
}
struct List<'a> {
manager: Manager<'a>,
}
impl<'a> List<'a> {
pub fn get_interface(&'a mut self) -> Interface<'a> {
Interface {
manager: &mut self.manager,
}
}
}
fn main() {
let mut list = List { // 1
manager: Manager { text: "hello" },
};
list.get_interface().noop(); // 2
println!("Interface should be dropped here and the borrow released"); // 3
// this fails because inmutable/mutable borrow
// but Interface should be already dropped here and the borrow released
use_list(&list); // 4
}
fn use_list(list: &List) {
println!("{}", list.manager.text);
}
The code will throw an error at position 4:
error[E0502]: cannot borrow `list` as immutable because it is also borrowed as mutable
--> src/bin/lifetime.rs:39:14
|
33 | list.get_interface().noop(); // 2
| ---- mutable borrow occurs here
...
39 | use_list(&list); // 4
| ^^^^^
| |
| immutable borrow occurs here
| mutable borrow later used here
Let's try figuring out the reason and fixing it from the perspective of variance.
- At position 2,
list.get_interface().noop()
will create an implicit&'b mut list<'a>
automatically, becauselist.get_interface()
will be desugared toList::get_interface(&mut list)
. -
list
contains a lifetime'a
. Please attention,list
contains lifetime'a
, instead of having lifetime'a
. Obviously'a
is1~4
, sincelist
is used at position 1 and 4. - Take a look at the signature of
get_interface
: for a list which contains lifetime'a
, the param is&'a mut self
, which is actually&'a mut list<'a>
.
Check the inference context:
formal param: &'a mut list<'a>
actual param: &'b mut list<1~4>
Since &'a mut list<'a>
is invariant in list<'a>
, 'a
will be assigned the value of 1~4
, and the implicit reference lifetime 'b
will be assigned the value of 1~4
as well (actually 'b
could be bigger than 1~4
due to covariance) Now, at position 4, there are both a mutable reference &1~4 mut list<1~4>
, and an immutable reference &list
, causing error.
Let try fixing it.
Method 1
Although &'a mut T
is invariant in T
, &'a T
is covariant in T
. So what we need to do is just remove all mut
and turn it into covariant, preventing the first 'a
from being assigned as the 'a
in T
directly.
struct Interface<'a> {
manager: &'a Manager<'a>,
}
impl<'a> Interface<'a> {
pub fn noop(self) {
println!("interface consumed");
}
}
struct Manager<'a> {
text: &'a str,
}
struct List<'a> {
manager: Manager<'a>,
}
impl<'a> List<'a> {
pub fn get_interface(&'a self) -> Interface<'a> {
Interface {
manager: &self.manager,
}
}
}
fn main() {
let mut list = List { // 1
manager: Manager { text: "hello" },
};
list.get_interface().noop(); // 2
println!("Interface should be dropped here and the borrow released"); // 3
// this fails because inmutable/mutable borrow
// but Interface should be already dropped here and the borrow released
use_list(&mut list); // 4
}
fn use_list(list: &mut List) {
println!("{}", list.manager.text);
}
Now, 'a
will be inferred to 2~2
. For the implicit &'b mut list<'a>
at position 2, the 'b
is 1~4
, which could be assigned to 'a
by covariance. Furthermore, we replace &list
with &mut list
at position 4 without error, proving that the implicit &list
created at position 2 does not really live at position 4.
Method 2
In method 1, we removed mut
, resulting in the immutability of Interface
. Now let's see how to keep mut
.
The root cause is that &'a mut list<'a>
is invariant in list<'a>
and the second 'a
will be inferred to 1~4
, forcing the first 'a
to be at least 1~4
. However, it's not necessary to connect the two lifetime. So we could decouple them by introducing a new generic lifetime 'b
. The expected inference result is 'a
is 1~4
while 'b
is 2~2
so that 'b
will not affect the further references to list<'a>
.
pub fn get_interface<'b>(&'b mut self) -> Interface<'a>
But there is another error:
|
19 | impl<'a> List<'a> {
| -- lifetime `'a` defined here
20 | pub fn get_interface<'b>(&'b mut self) -> Interface<'a> {
| -- lifetime `'b` defined here
21 | / Interface {
22 | | manager: &mut self.manager,
23 | | }
| |_________^ method was supposed to return data with lifetime `'a` but it is returning data with lifetime `'b`
It's because now the lifetime is like (pseudo code):
pub fn get_interface<'b>(self: &'b mut List<'a>) -> Interface<'a> {
Interface {
manager: &'b mut self.manager<'a>,
}
}
Please pay special attention, the lifetime contains in self.manager
is different from the lifetime of self.manager
. The former one is actually lifetime of the &str
behind self.manager.text
, while the latter one is of self.manager
. The 'b
created in the function body in &'b mut self.manager<'a>
is from the param self: &'b mut List<'a>
.
The compiler tells us to add 'b: 'a
, because the expected result.manager
needs to be &'a mut self.manager<'a>
while the actual value is &'b mut self.manager<'a>
. According to covariance, 'b
must outlive 'a
. But we could add it, since it will extend the lifetime of the implicit &mut list
and cause the same error as original version.
We need to decouple the lifetime at root: Interface<'a>
. It should have two lifetime generics.
struct Interface<'b, 'a> {
manager: &'b mut Manager<'a>,
}
impl<'b, 'a> Interface<'b, 'a> {
pub fn noop(self) {
println!("interface consumed");
}
}
pub fn get_interface<'b>(&'b mut self) -> Interface<'b, 'a>
Compiled successfully. Now 'b
is 2~2
, while 'a
is 1~4
. Perfect!
Contravariance
Lastly, let's have a look at contravariance quickly. It's mainly used in function types.
In TypeScript, T
is covariant in T
, but (param: T)
is contravariant in T
.
function handleFn(callback: (items: Cat[]) => void) {
callback([new Cat('Tom')]);
}
handleFn((items: Animal[]) => {
items.push(new Animal('Tom'));
});
The param of handleFn
is a callback function: (items: Cat[]) => void
, but we could pass (items: Animal[]) => void
indeed. Because when handleFn
is called, an items
will be passed. The data flow is from handleFn
to callback
. callback
will read the items
by formal param. callback
must assume it as a base type instead of a super type.
But not the other way around. If callback
expects (items: Animal[]) => void
but it gets (items: Cat[]) => void
, the handleFn
may pass Animal[]
and callback reads it as Cat[]
, causing error.
Summary
We've talked about variance and how to understand lifetime from the view of variance. Here are some key takeaways:
-
&'a T
is covariant in both'a
andT
, which means that a subtype of'a
(which is larger than'a
) could be substituted for'a
, and a subtype ofT
could be substituted forT
. -
&'a mut T
is covariant in'a
, but invariant inT
. So if there is some lifetime'whatever
inT
, the'whatever
will be inferred to the lifetime of the actual value.
Tips
Generally speaking, never write code like
impl<'a> SomeStruct<'a> {
fn some_method(&'a mut self) {}
}
Once some_struct.some_method
is called, the lifetime 'a
of the implicit mutable reference &'a mut self
will be tied with lifetime in self
, and it's not allowed to use some_struct
anymore. Because if it's used later, the lifetime in it will extend at the later position, causing the coexistence of mutable reference and any other reference in the later position.
Top comments (1)
I don't think I fully follow all this yet, but even the tip at the end is already a new way of thinking about lifetimes for me. I appreciate you sharing this!