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Discussion on: How to draw gears in WebGL

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Aral Roca

The aim of this article is not to learn how to draw some gears. The aim is to learn WebGL by making some gears. This is the second article in this series so the examples are still pretty basic and can be done in other ways as you mentioned.

However, in the next articles in this series we will see more advanced things like textures, 3d objects, user interactions, etc. The idea is that with this knowledge you can do really useful things like

  • Video game engines
  • 3D libraries
  • Simulations
  • Running machine learning algorithms in the browser taking full advantage of the GPU
  • etc