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Amine
Amine

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The Irony of Static Typing in Dynamic Languages

You can also read this article on Medium.

It's always funny when we see how programming languages evolve over time.

One upon a time, when I started my journey in the software development world, dynamic languages such as Python, PHP and JavaScript were appreciated for their flexibility and concise syntax suited for rapid development.

However, as these weakly typed languages evolve, they incorporate features of strongly typed languages, making them closely similar to C++ and Java:

  • Python: Type hinting capabilities introduced since version 3.5 in 2015, and enhanced in version 3.12 on 2022.
  • PHP: Declared types introduced in version 7 in 2015.
  • JavaScript: Extended by the release of TypeScript in 2012 defined as "JavaScript with syntax for types".

Why this shift ?

In strict-typing languages, we explicitly define the types of variables in our code. The goal is to catch the errors during the development phase before executing the program, and provide a hint to the compiler about the memory size to allocate to these variables.

// C++ example: 'y' will be an integer
float x = 3.14;
int y = x;  //  y = 3 (ignored the decimal part of the number)
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On the other hand, dynamically typed languages such as Python, PHP, and JavaScript allow us to create variables and let the interpreter imply their type during the runtime:

# In python and PHP: 'y' will take the same type as 'x'
x = 3.14
y = x  // y = 3.14 (float)
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How explicit-typing is introduced in dynamic languages ?

In the following example, we declare the same function using dynamic and static typing.

Python:

# using the classic syntax:
def add(x, y):
    return x + y
# using explicit typing:
def add(x: int, y:int) -> int:
    return x + y
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JavaScript / TypeScript:

// using the classic syntax
function add(x, y) {
    return x + y;
}
// using explicit typing
function add(x: number, y: number): number {
    return x + y;
}
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PHP:

// using the classic syntax:
function add($x, $y) {
    return $x + $y;
}
// using explicit typing:
function add(int $x, int $y): int {
    return $x + $y;
}
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PHP 8.2 (released in December 2022) push it further by introducing the support for null, true and false as stand-alone types:

public null $nil = null;
public false $false = false;`
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Where is the irony ?

Don’t take this article as an objection to these new features, I do acknowledge the advantages of using strictly typed languages. However, using type annotations in Python, for example, doesn’t stop you from changing the types of your variables:

x: int = 0
x = "John" 
print(type(x))   # <class 'str'>
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Same for PHP, it will only print a Deprecated warning on the console.

One might ask why the interpreter allows us to execute this code then?
That’s because these languages are built that way: they are dynamically typed by definition. If we remove this characteristic, they won’t be dynamic anymore; they will become strictly typed languages like C++, but slower.

Hopefully, you can ask your interpreter to be more rigid by setting strict_types to true in your PHP file:

declare(strict_types=1);
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While in python, you can use the 'mypy' package to analyze your code and catch the bugs:

$ mypy program.py
error: Incompatible types in assignment (expression has type "str", variable has type "int")  [assignment]
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You can see 'mypy' as an advisor telling you what you did wrong, but it doesn't stop you from executing your code at your risk.

Image: If I wouldn't do that if I were you

Even if you’re not sure about the type of your variable, you can still use the union operator to reduce the list of accepted types:

The following examples from PHP and Python show how to do it:

y: int | float = f(x)   # introduced in Python 3.10
int | float $y = f($x)  // introduced in PHP 8.0
let y: number | string  // typescript
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Are we sacrificing code readability?

Ten years ago, I decided to use Python for my PhD because of its simplicity and the ability to prototype new ideas quickly. Then I started to use it also for my other projects.

Now, I find myself reading some weird PEPs and questioning myself if it’s really worth it to complicate my codebase by including these new features.

Let’s look at an example function that prints the items of a dictionary. Here’s the initial version:

def print_attributes(**kwargs):
    for key, value in kwargs.items():
        print(key, value)

person = {"name": "John", "height": 1.84}
print_attributes(**person)
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By using the recommendations from PEP 692 introduced in Python 3.12, the code becomes:

from typing import TypedDict, Unpack

class Person(TypedDict):   # create a class inheriting from TypedDict
    name: str                  
    height: float           

def print_attributes(**kwargs: Unpack[Person]) -> None:  # use the Unpack operator
    for key, value in kwargs.items():
        print(key, value)

person: Person = {"name": "John", "height": 1.84}  # create an instance of the class
print_attributes(**person)
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In summary: we created a class that inherits from TypedDict, specified the name and type of each item, and used the Unpack operator to tell “mypy” that the received object is a TypedDict.

As a result, our code doubled in size. It would become even longer if our object had more items.

Fortunately, we can use static typing for some parts of our code and leave the rest as dynamic. Or we can choose not to use it at all if we prefer.

Image: Python and PHP are -and will remain, dynamic typing languages according to their respective docs

When should we use it?

Don’t feel pressured to rewrite your entire codebase just because you learned a new, shiny feature.

These new features are like tools. My advice is to use them wisely:

Use static typing in the following scenarios:

  • When retrieving data from external sources, such as databases, libraries, and APIs.
  • In critical parts of your code where failure is not allowed.
  • When your codebase is prone to frequent bugs.

Avoid using static typing when you are:

  • Designing a prototype to quickly test your idea.
  • Implementing internal logic where type checking will only result in verbose code with and no benefits.
  • Just displaying data on the screen (e.g. plotting charts, images, numbers…).
  • Writing a command line script with no user inputs.

Keep in mind that when it comes to coding, the golden rule is always to strive for simplicity, except if you have a good reason to complicate things.

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