As promised here's the course outline that I came up with. Took a while to edit the markdown, hence the late comment. Feel free to share your feedback/improve it however you can. I have created a git repository for the course that you may also contribute to. The repo will also contain course resources when the series begins.
PS. Need help coming up with a useful README for it.
Course Outline
1. Introduction
Who the video is for for – problem solvers, creators or interested in web, software or game dev that are trying to get into programming.
What we will be going over
Why learn these
What is the best way to learn – Practice. Know that you don't need to know everything
Pre-requisites – what do you need to know to follow along, as well as what resources
2. Programming fundamentals
What is programming
What is a program & examples
What can you do with programming
Why learn programming
3. Programming languages
What are programming languages & how do they work
Types of languages – high level, low level
Translators (compilers, interpreters, assemblers)
4. Programming terms (Part 1) – Basic terms
Here I'll try explaining most of the terms using analogies for things that exist in the real world or things that people (the audience) are familiar with.
Source code
Object code
Pseudocode
Flowcharts
Statements
Comments
Variables & Variants - Data types
Arrays
Operators
Functions
OOP
Scope
5. Programming terms (Part 2) – OOP terms
Classes
Methods
Inheritance
6. Programming terms (Part 3) - Advanced
Recursion
Lambda functions (anonymous functions)
7. General programming principles
DRY (Don't repeat yourself)
KISS (Keep it simple stupid)
Comment code
8. Working with data
Working with data (Part 1) – Reasons & I/O
Working with data (Part 2 a) – Variables -> rules & Data types
Working with data (Part 2 b) – Operators & Variables
Working with data (Part 3) – Constants
9. Program flow
Program flow (Part 1) – Reasons, what we'll cover
Program flow (Part 2) – Conditions & complex conditions
Program flow (Part 3) – Loops
10. Modularizing
Modularizing (Part 1) – Functions
Modularizing (Part 2) – Classes & OOP
11. Conclusion ~ What programming language you should learn
What language should you learn & where you can learn them
Web – HTML, CSS, JavaScript
Software – C++, Python, Java
Game – C, C++, Python
General – OOP language, Scripting, Databases
For anyone looking to learn a new language in general, stumbled upon this dev.to post that covers 43 programming languages and what they do. Hopefully that helps someone out there.
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As promised here's the course outline that I came up with. Took a while to edit the markdown, hence the late comment. Feel free to share your feedback/improve it however you can. I have created a git repository for the course that you may also contribute to. The repo will also contain course resources when the series begins.
Course Outline
1. Introduction
Who the video is for for – problem solvers, creators or interested in web, software or game dev that are trying to get into programming.
What we will be going over
Why learn these
What is the best way to learn – Practice. Know that you don't need to know everything
Pre-requisites – what do you need to know to follow along, as well as what resources
2. Programming fundamentals
What is programming
What is a program & examples
What can you do with programming
Why learn programming
3. Programming languages
4. Programming terms (Part 1) – Basic terms
Here I'll try explaining most of the terms using analogies for things that exist in the real world or things that people (the audience) are familiar with.
5. Programming terms (Part 2) – OOP terms
6. Programming terms (Part 3) - Advanced
7. General programming principles
8. Working with data
Working with data (Part 1) – Reasons & I/O
Working with data (Part 2 a) – Variables -> rules & Data types
Working with data (Part 2 b) – Operators & Variables
Working with data (Part 3) – Constants
9. Program flow
Program flow (Part 1) – Reasons, what we'll cover
10. Modularizing
Modularizing (Part 1) – Functions
Modularizing (Part 2) – Classes & OOP
11. Conclusion ~ What programming language you should learn
What language should you learn & where you can learn them
For anyone looking to learn a new language in general, stumbled upon this dev.to post that covers 43 programming languages and what they do. Hopefully that helps someone out there.