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Itachi Uchiha
Itachi Uchiha

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Playing with Functions in Rust

This post published on my blog before


Hi everyone. Before that, I wrote a post called A Trip to Data Types in Rust.

Today I'll try to explain functions in Rust.

Before starting, I'll create a project with cargo;

cargo new functions

cd functions
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Introduction

Functions are common in the Rust programming language. We're already creating a function for each program. We're calling it main. Yes, main is the most important function in the Rust programming language. This function is the entry point of our programs.

What is A Function

What is A Function

A function is a group of statements. Their main purpose performing tasks you specified. A function can take parameters and can return them. Statements in the functions run in a block called function body or function scope.

Creating a Function

Creating a Function

We're using the function keyword to create functions in JavaScript, PHP, and some other programming languages. Go use the func keyword to define a function.

We'll use the fn keyword to define a new function in Rust. This is our very first function;

fn hello() {
  println!("Hello everyone!");
}
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Yes, we've created our first function. When you call it, it will say Hello everyone!. Rust uses a snake case style for function and variable names. But it allows you about any type of style.

fn hello_world() {
  println!("Hello world!");
}
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Let's call these functions in the main function.

fn main() {
  hello();
  hello_world();
}
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Functions Parameters

Functions Parameters

Parameters are inputs. They can be variable or directly passed values. All parameters must have a type. Because anonymous parameters removed in the 2018 edition. Let's create a function with parameters;

fn user(age: u8, name: String) {
    println!("I'm {} years old. My name is {}", age, name);
}

fn main() {
  user(27, "Ali".to_string());
}

// I'm 27 years old. My name is Ali
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Functions can take the types you defined. For example, it can be a struct like a type. But this is another topic. We'll see it later.

Function Bodies

Function bodies are made up of a series of statements optionally ending in an expression. So far, we’ve only covered functions without an ending expression, but you have seen an expression as part of a statement. Because Rust is an expression-based language, this is an important distinction to understand. Other languages don’t have the same distinctions, so let’s look at what statements and expressions are and how their differences affect the bodies of functions.

For example let age: u8 = 10; is a statement. Because let keyword is a statement. Functions definitions are also statements in Rust. Statements don't return values. So, if you try to write a statement like below, you'll get an error.

fn main() {
  let age = (let my_age = 12);
}
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In this case, the compiler expects an expression but it found a statement. This isn't allowed Rust. Let's see an example of expression;

fn main() {
  let born_year = 1993;

  let year = {
    let born_year = 1990;
    born_year + 1
  };

  println!("Born Year {}", year);
}
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The year variable holds an expression. In this expression, let born_year = 1993; statement won't change. Because year expression is a different scope. I'll try to explain like that;

let born_year = 1993; // IDENTITY NUMBER: 11131211113
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and

let year = {
  let born_year = 1990; // IDENTITY NUMBER: 0192585111
}
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So, these are different. They don't know each other. We didn't use a semi-colon in this part;

born_year + 1
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This tells the compiler to return a value.

Return Values

Return Values

In all programming languages, functions can return values. In some dynamically programming languages don't have to annotate the type of the return value. But you should annotate type of the return value in Rust.

fn sum_two_values(number1: i32, number2: i32) -> i32 {
  return number1 + number2;
}
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Return a Value without Return Keyword

You can return values without a return keyword. Because the last line doesn't end a semi-colon.

fn sum_two_values(number1: i32, number2: i32) -> i32 {
  number1 + number2
}
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fn main() {
  println!("Sum Two Values {}", sum_two_values(3, 5));
}

// Sum Two Values 8
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That's all for now. In the future, we'll see functions deeply. Thanks for reading!

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