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Aceld

Never love in the past, never mix up in the present, never welcome in the future.

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(Part 7)Golang Framework Hands-on - KisFlow Stream Computing Framework-KisFlow Action

(Part 7)Golang Framework Hands-on - KisFlow Stream Computing Framework-KisFlow Action

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32 min read
(Part 6)Golang Framework Hands-on - KisFlow Stream Computing Framework-Configuration Import and Export

(Part 6)Golang Framework Hands-on - KisFlow Stream Computing Framework-Configuration Import and Export

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14 min read
【Notice】Zinx open source license has been changed from GPL 3.0 to MIT.

【Notice】Zinx open source license has been changed from GPL 3.0 to MIT.

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2 min read
(Part 5)Golang Framework Hands-on - KisFlow Stream Computing Framework-Connector

(Part 5)Golang Framework Hands-on - KisFlow Stream Computing Framework-Connector

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19 min read
(Part 4)Golang Framework Hands-on - KisFlow Stream Computing Framework-Function Scheduling

(Part 4)Golang Framework Hands-on - KisFlow Stream Computing Framework-Function Scheduling

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9 min read
(Part 3)Golang Framework Hands-on - KisFlow Stream Computing Framework- Data Stream

(Part 3)Golang Framework Hands-on - KisFlow Stream Computing Framework- Data Stream

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12 min read
(Part 2.2)Golang Framework Hands-on - KisFlow Stream Computing Framework - Project Construction / Basic Modules

(Part 2.2)Golang Framework Hands-on - KisFlow Stream Computing Framework - Project Construction / Basic Modules

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9 min read
(Part 2.1) Golang Framework Hands-on - KisFlow Streaming Computing Framework - Project Construction / Basic Modules

(Part 2.1) Golang Framework Hands-on - KisFlow Streaming Computing Framework - Project Construction / Basic Modules

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13 min read
(Part 1) Golang Framework Hands-on - KisFlow Streaming Computing Framework - Overview

(Part 1) Golang Framework Hands-on - KisFlow Streaming Computing Framework - Overview

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6 min read
Understanding the Golang Goroutine Scheduler GPM Model

Understanding the Golang Goroutine Scheduler GPM Model

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30 min read
19. Movement and AOI Broadcast Across Grids

19. Movement and AOI Broadcast Across Grids

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6 min read
18. Player Logout

18. Player Logout

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5 min read
17. Moving position and non-crossing grid AOI broadcasting

17. Moving position and non-crossing grid AOI broadcasting

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6 min read
16. Online Location Information Synchronization

16. Online Location Information Synchronization

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6 min read
15. World Chat System Implementation

15. World Chat System Implementation

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9 min read
14. Building the Project and User Login

14. Building the Project and User Login

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11 min read
13. MMO Game Server Application Protocol

13. MMO Game Server Application Protocol

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7 min read
12.Data Transmission Protocol: Protocol Buffers

12.Data Transmission Protocol: Protocol Buffers

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9 min read
11. MMO Online Game AOI Algorithm

11. MMO Online Game AOI Algorithm

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19 min read
10. Application Case Study using the Zinx Framework

10. Application Case Study using the Zinx Framework

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3 min read
9. Zinx Connection Management and Property Setting

9. Zinx Connection Management and Property Setting

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24 min read
8.Zinx Message Queue and Task Worker Pool Design and Implementation

8.Zinx Message Queue and Task Worker Pool Design and Implementation

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13 min read
7. Building Zinx's Read-Write Separation Model

7. Building Zinx's Read-Write Separation Model

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7 min read
6.Design and Implementation of Zinx Multi-Router Mode

6.Design and Implementation of Zinx Multi-Router Mode

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12 min read
5.Zinx Message Encapsulation Module Design and Implementation

5.Zinx Message Encapsulation Module Design and Implementation

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17 min read
4.Zinx Global Configuration

4.Zinx Global Configuration

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8 min read
3.Design and Implementation of the Zinx Framework's Routing Module

3.Design and Implementation of the Zinx Framework's Routing Module

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12 min read
2. Zinx-V0.2 Simple Connection Encapsulation and Binding with Business

2. Zinx-V0.2 Simple Connection Encapsulation and Binding with Business

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10 min read
1.Building Basic Services with Zinx Framework

1.Building Basic Services with Zinx Framework

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12 min read
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