re: I was a (social) Game Developer for 5 years, Ask Me Anything! VIEW POST

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Can u share your journey means what you motivate towards game development and you tackle and came over when you stuck at a point??? And also some tips for upcoming developer.

 

Hello! Thanks for stopping by.

Can u share your journey means what you motivate towards game development and you tackle and came over when you stuck at a point???

I started playing games on a computer before I learned addition, so was part of my life. My first encounter with a programming language (basic) was with HC cassette games. My first software was a PacMan game (as learning Pascal in 9th grade).

I joined the gaming industry while searching for a new job, the bigger studios here rejected me based on arbitrary reasons, but I found another gamer, that wanted to build a web game and was looking for a dev. I already had 5y experience in e-commerce stuff so I applied and got the job. After 2y the studio closed and joined another small studio, so nothing special. If you want to be a game dev just apply to jobs!

The motivation ... the gaming industry is tough but fun. You affect millions of people in an entertainment way, you have very smart and passionate coworkers and very cool offices.

I was stuck but did not realized for a few years. I thought that my main language was the best and can solve any problem, and the way we did things works so it must be the universal truth.

Getting my ostrich head out of the sand was the best thing that happened to me and my career and was achieved by watching youtube, meeting peers (meetup.com) and being part of communities like dev.to.

And also some tips for upcoming developer.

Keep reading dev.to and you will be fine!

Contact me on private if you need a personalized set of advices, I try to mentor upcoming devs (currently helping 3+ people coming from non-tech backgrounds).

 

When we see your game making career during creation a game from where you get the about to make new games ?? Is by survey like you see the review and then start thinking "yeah this could make my game more better and efficient" ?? Or by any other methods.

Is by survey like you see the review

If you want to make any software or SASS better you never listen to the reviews and surveys. You monitor everything (analytics) and take data-event-driven decisions. The actions of ALL your users are more important than what a hand of people says.

Humans do now take the time to send good reviews, in any industry, you will only see the bad ones and concentrate on the wrong things.

Reviews have many pitfalls, but the biggest one is that combining passion (which is irrational) with free stuff will get complaints from 1% of the user base that are highly irrelevant.

And for new games and ideas you will have to test, read about Lean Development!

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