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I'm a game developer/web designer, I started modeling with 3DS Max in 2002. Now, I'm a web developer that's stuck with a passion for skeuomorphism while the world has moved on to flat UI.
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I'm a game developer/web designer, I started modeling with 3DS Max in 2002. Now, I'm a web developer that's stuck with a passion for skeuomorphism while the world has moved on to flat UI.
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