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Taikonauten

🚀 Berlin based, award-winning creative agency for digital attraction. We are experts for user-centered experiences and everything binary and beyond. 👩‍🚀

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Part 9: Asset Handling & Animation (WebXR with Babylon.js)

Part 9: Asset Handling & Animation (WebXR with Babylon.js)

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Comments
3 min read
Part 8: Models & Assets (WebXR with Babylon.js)

Part 8: Models & Assets (WebXR with Babylon.js)

11
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3 min read
Unity MR Part 12: Improve Scene

Unity MR Part 12: Improve Scene

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Comments 1
12 min read
Part 7: Anchors (WebXR with Babylon.js)

Part 7: Anchors (WebXR with Babylon.js)

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4 min read
Unity MR Part 11: Animation

Unity MR Part 11: Animation

13
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6 min read
Part 6: Animating a Mesh (WebXR with Babylon.js)

Part 6: Animating a Mesh (WebXR with Babylon.js)

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3 min read
Unity MR Part 10: Voice SDK

Unity MR Part 10: Voice SDK

13
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12 min read
Part 5: Input/Controllers & Ray Casting (WebXR with Babylon.js)

Part 5: Input/Controllers & Ray Casting (WebXR with Babylon.js)

13
Comments
4 min read
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