C, because the Linux kernel is written in it, and i want to understand how it is build. Also it´s a clean and powerful language in my opinion. Later on maybe c++, because of game development.
I often say that: as long as kernels and their primary interfaces are written in C, there's good reason to learn it. It's not going away, and it's the most fundamental way to interact with your operating system.
You don't have to switch off pure C to write games. I'm writing a fully featured game in C. There's just a minor overhead wrapping C++ object methods so you can call them as C functions. That should only be required in the platform code anyway.
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C, because the Linux kernel is written in it, and i want to understand how it is build. Also it´s a clean and powerful language in my opinion. Later on maybe c++, because of game development.
I often say that: as long as kernels and their primary interfaces are written in C, there's good reason to learn it. It's not going away, and it's the most fundamental way to interact with your operating system.
You don't have to switch off pure C to write games. I'm writing a fully featured game in C. There's just a minor overhead wrapping C++ object methods so you can call them as C functions. That should only be required in the platform code anyway.