More background blur would be better but honestly glassmorphism has another problem. It is not practically applicable to websites and apps because it looks nice only is there is a gradient background or if there are multiple colors or layers behind the sheet of glass. That is the problem. At least in websites, each component has sub components so when you use glassmorphism, you won't get the desired look. In theory and design, it is awesome and even in designing logos and banners and branding it is cool! But practically it has challenges right now.
I see where you're coming from -- and I'll have to agree, to be honest. It will be very upractical to use this on an actual website, and I think it'll be more centered towards banners, or maybe even things in advertisements and stuffs as shown here
More background blur would be better but honestly glassmorphism has another problem. It is not practically applicable to websites and apps because it looks nice only is there is a gradient background or if there are multiple colors or layers behind the sheet of glass. That is the problem. At least in websites, each component has sub components so when you use glassmorphism, you won't get the desired look. In theory and design, it is awesome and even in designing logos and banners and branding it is cool! But practically it has challenges right now.
I see where you're coming from -- and I'll have to agree, to be honest. It will be very upractical to use this on an actual website, and I think it'll be more centered towards banners, or maybe even things in advertisements and stuffs as shown here
Yeah, you get it! But neumorphism has a larger scope in web development and app development in terms of frontend and design.
I'd agree. But for things like UI cards and stuff on sites we might be seeing more glassmorphic elements come into play :D